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reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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parent
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commit
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24 changed files with 2059 additions and 1626 deletions
12
src/game.cpp
12
src/game.cpp
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@ -661,7 +661,9 @@ void the_game(
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screensize = driver->getScreenSize();
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const s32 hotbar_itemcount = 8;
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const s32 hotbar_imagesize = 36;
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//const s32 hotbar_imagesize = 36;
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//const s32 hotbar_imagesize = 64;
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s32 hotbar_imagesize = 48;
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// The color of the sky
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@ -967,6 +969,14 @@ void the_game(
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screensize = driver->getScreenSize();
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v2s32 displaycenter(screensize.X/2,screensize.Y/2);
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//bool screensize_changed = screensize != last_screensize;
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// Resize hotbar
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if(screensize.Y <= 600)
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hotbar_imagesize = 32;
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else if(screensize.Y <= 1024)
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hotbar_imagesize = 48;
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else
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hotbar_imagesize = 64;
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// Hilight boxes collected during the loop and displayed
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core::list< core::aabbox3d<f32> > hilightboxes;
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