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Add touch_controls boolean to get_player_window_information() (#14092)

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grorp 2023-12-17 20:47:07 +01:00 committed by GitHub
parent 7162b536eb
commit 91ba02449b
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8 changed files with 40 additions and 3 deletions

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@ -33,11 +33,13 @@ public:
f32 real_gui_scaling;
f32 real_hud_scaling;
v2f32 max_fs_size;
bool touch_controls;
bool equal(const ClientDynamicInfo &other) const {
return render_target_size == other.render_target_size &&
abs(real_gui_scaling - other.real_gui_scaling) < 0.001f &&
abs(real_hud_scaling - other.real_hud_scaling) < 0.001f;
abs(real_hud_scaling - other.real_hud_scaling) < 0.001f &&
touch_controls == other.touch_controls;
}
#ifndef SERVER
@ -48,10 +50,16 @@ public:
f32 hud_scaling = g_settings->getFloat("hud_scaling", 0.5f, 20.0f);
f32 real_gui_scaling = gui_scaling * density;
f32 real_hud_scaling = hud_scaling * density;
#ifdef HAVE_TOUCHSCREENGUI
bool touch_controls = true;
#else
bool touch_controls = false;
#endif
return {
screen_size, real_gui_scaling, real_hud_scaling,
ClientDynamicInfo::calculateMaxFSSize(screen_size, gui_scaling)
ClientDynamicInfo::calculateMaxFSSize(screen_size, gui_scaling),
touch_controls
};
}
#endif