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Pass clang-format on various cpp/header files (#5559)

This commit is contained in:
Loïc Blot 2017-04-23 09:52:40 +02:00 committed by GitHub
parent 0c34fe20a1
commit 91a9382c25
30 changed files with 138 additions and 183 deletions

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@ -38,30 +38,30 @@ with this program; if not, write to the Free Software Foundation, Inc.,
inline u8 diminish_light(u8 light)
{
if(light == 0)
if (light == 0)
return 0;
if(light >= LIGHT_MAX)
if (light >= LIGHT_MAX)
return LIGHT_MAX - 1;
return light - 1;
}
inline u8 diminish_light(u8 light, u8 distance)
{
if(distance >= light)
if (distance >= light)
return 0;
return light - distance;
return light - distance;
}
inline u8 undiminish_light(u8 light)
{
// We don't know if light should undiminish from this particular 0.
// Thus, keep it at 0.
if(light == 0)
if (light == 0)
return 0;
if(light == LIGHT_MAX)
if (light == LIGHT_MAX)
return light;
return light + 1;
}
@ -85,9 +85,9 @@ extern const u8 *light_decode_table;
// 0 <= return value <= 255
inline u8 decode_light(u8 light)
{
if(light > LIGHT_MAX)
if (light > LIGHT_MAX)
light = LIGHT_MAX;
return light_decode_table[light];
}
@ -97,12 +97,12 @@ inline float decode_light_f(float light_f)
{
s32 i = (u32)(light_f * LIGHT_MAX + 0.5);
if(i <= 0)
if (i <= 0)
return (float)light_decode_table[0] / 255.0;
if(i >= LIGHT_MAX)
if (i >= LIGHT_MAX)
return (float)light_decode_table[LIGHT_MAX] / 255.0;
float v1 = (float)light_decode_table[i-1] / 255.0;
float v1 = (float)light_decode_table[i - 1] / 255.0;
float v2 = (float)light_decode_table[i] / 255.0;
float f0 = (float)i - 0.5;
float f = light_f * LIGHT_MAX - f0;
@ -119,11 +119,10 @@ void set_light_table(float gamma);
inline u8 blend_light(u32 daylight_factor, u8 lightday, u8 lightnight)
{
u32 c = 1000;
u32 l = ((daylight_factor * lightday + (c-daylight_factor) * lightnight))/c;
if(l > LIGHT_SUN)
u32 l = ((daylight_factor * lightday + (c - daylight_factor) * lightnight)) / c;
if (l > LIGHT_SUN)
l = LIGHT_SUN;
return l;
}
#endif