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Pass clang-format on various cpp/header files (#5559)
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30 changed files with 138 additions and 183 deletions
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@ -37,11 +37,12 @@ class GenerateNotifier;
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TODO(hmmmm): Remove dependency on biomes
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TODO(hmmmm): Find alternative to overgeneration as solution for sunlight issue
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*/
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class CavesNoiseIntersection {
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class CavesNoiseIntersection
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{
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public:
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CavesNoiseIntersection(INodeDefManager *nodedef, BiomeManager *biomemgr,
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v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
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s32 seed, float cave_width);
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v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
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s32 seed, float cave_width);
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~CavesNoiseIntersection();
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void generateCaves(MMVManip *vm, v3s16 nmin, v3s16 nmax, u8 *biomemap);
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@ -65,10 +66,12 @@ private:
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/*
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CavernsNoise is a cave digging algorithm
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*/
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class CavernsNoise {
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class CavernsNoise
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{
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public:
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CavernsNoise(INodeDefManager *nodedef, v3s16 chunksize, NoiseParams *np_cavern,
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s32 seed, float cavern_limit, float cavern_taper, float cavern_threshold);
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s32 seed, float cavern_limit, float cavern_taper,
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float cavern_threshold);
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~CavernsNoise();
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bool generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax);
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@ -105,7 +108,8 @@ private:
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This algorithm is very fast, executing in less than 1ms on average for an
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80x80x80 chunk of map on a modern processor.
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*/
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class CavesRandomWalk {
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class CavesRandomWalk
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{
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public:
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MMVManip *vm;
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INodeDefManager *ndef;
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@ -150,18 +154,16 @@ public:
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// ndef is a mandatory parameter.
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// If gennotify is NULL, generation events are not logged.
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CavesRandomWalk(INodeDefManager *ndef,
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GenerateNotifier *gennotify = NULL,
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s32 seed = 0,
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int water_level = 1,
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content_t water_source = CONTENT_IGNORE,
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content_t lava_source = CONTENT_IGNORE);
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CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
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s32 seed = 0, int water_level = 1,
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content_t water_source = CONTENT_IGNORE,
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content_t lava_source = CONTENT_IGNORE);
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// vm and ps are mandatory parameters.
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// If heightmap is NULL, the surface level at all points is assumed to
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// be water_level.
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void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
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bool is_large_cave, int max_stone_height, s16 *heightmap);
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bool is_large_cave, int max_stone_height, s16 *heightmap);
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private:
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void makeTunnel(bool dirswitch);
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@ -183,7 +185,8 @@ private:
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tl;dr,
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*** DO NOT TOUCH THIS CLASS UNLESS YOU KNOW WHAT YOU ARE DOING ***
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*/
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class CavesV6 {
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class CavesV6
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{
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public:
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MMVManip *vm;
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INodeDefManager *ndef;
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@ -222,18 +225,16 @@ public:
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// ndef is a mandatory parameter.
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// If gennotify is NULL, generation events are not logged.
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CavesV6(INodeDefManager *ndef,
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GenerateNotifier *gennotify = NULL,
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int water_level = 1,
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content_t water_source = CONTENT_IGNORE,
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content_t lava_source = CONTENT_IGNORE);
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CavesV6(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
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int water_level = 1, content_t water_source = CONTENT_IGNORE,
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content_t lava_source = CONTENT_IGNORE);
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// vm, ps, and ps2 are mandatory parameters.
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// If heightmap is NULL, the surface level at all points is assumed to
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// be water_level.
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void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
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PseudoRandom *ps, PseudoRandom *ps2,
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bool is_large_cave, int max_stone_height, s16 *heightmap = NULL);
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void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
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PseudoRandom *ps2, bool is_large_cave, int max_stone_height,
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s16 *heightmap = NULL);
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private:
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void makeTunnel(bool dirswitch);
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