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Pass clang-format on various cpp/header files (#5559)

This commit is contained in:
Loïc Blot 2017-04-23 09:52:40 +02:00 committed by GitHub
parent 0c34fe20a1
commit 91a9382c25
30 changed files with 138 additions and 183 deletions

View file

@ -37,11 +37,12 @@ class GenerateNotifier;
TODO(hmmmm): Remove dependency on biomes
TODO(hmmmm): Find alternative to overgeneration as solution for sunlight issue
*/
class CavesNoiseIntersection {
class CavesNoiseIntersection
{
public:
CavesNoiseIntersection(INodeDefManager *nodedef, BiomeManager *biomemgr,
v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
s32 seed, float cave_width);
v3s16 chunksize, NoiseParams *np_cave1, NoiseParams *np_cave2,
s32 seed, float cave_width);
~CavesNoiseIntersection();
void generateCaves(MMVManip *vm, v3s16 nmin, v3s16 nmax, u8 *biomemap);
@ -65,10 +66,12 @@ private:
/*
CavernsNoise is a cave digging algorithm
*/
class CavernsNoise {
class CavernsNoise
{
public:
CavernsNoise(INodeDefManager *nodedef, v3s16 chunksize, NoiseParams *np_cavern,
s32 seed, float cavern_limit, float cavern_taper, float cavern_threshold);
s32 seed, float cavern_limit, float cavern_taper,
float cavern_threshold);
~CavernsNoise();
bool generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax);
@ -105,7 +108,8 @@ private:
This algorithm is very fast, executing in less than 1ms on average for an
80x80x80 chunk of map on a modern processor.
*/
class CavesRandomWalk {
class CavesRandomWalk
{
public:
MMVManip *vm;
INodeDefManager *ndef;
@ -150,18 +154,16 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesRandomWalk(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
s32 seed = 0,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
s32 seed = 0, int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
bool is_large_cave, int max_stone_height, s16 *heightmap);
bool is_large_cave, int max_stone_height, s16 *heightmap);
private:
void makeTunnel(bool dirswitch);
@ -183,7 +185,8 @@ private:
tl;dr,
*** DO NOT TOUCH THIS CLASS UNLESS YOU KNOW WHAT YOU ARE DOING ***
*/
class CavesV6 {
class CavesV6
{
public:
MMVManip *vm;
INodeDefManager *ndef;
@ -222,18 +225,16 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
CavesV6(INodeDefManager *ndef,
GenerateNotifier *gennotify = NULL,
int water_level = 1,
content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
CavesV6(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
int water_level = 1, content_t water_source = CONTENT_IGNORE,
content_t lava_source = CONTENT_IGNORE);
// vm, ps, and ps2 are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
// be water_level.
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax,
PseudoRandom *ps, PseudoRandom *ps2,
bool is_large_cave, int max_stone_height, s16 *heightmap = NULL);
void makeCave(MMVManip *vm, v3s16 nmin, v3s16 nmax, PseudoRandom *ps,
PseudoRandom *ps2, bool is_large_cave, int max_stone_height,
s16 *heightmap = NULL);
private:
void makeTunnel(bool dirswitch);