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Add player:get_meta(), deprecate player attributes (#7202)

* Add player:get_meta(), deprecate player attributes
This commit is contained in:
rubenwardy 2018-04-06 09:52:29 +01:00 committed by Loïc Blot
parent 7e3f88f539
commit 91615f9588
22 changed files with 314 additions and 70 deletions

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_internal.h"
#include "lua_api/l_inventory.h"
#include "lua_api/l_item.h"
#include "lua_api/l_playermeta.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "log.h"
@ -1218,16 +1219,15 @@ int ObjectRef::l_set_attribute(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
PlayerSAO* co = getplayersao(ref);
if (co == NULL) {
if (co == NULL)
return 0;
}
std::string attr = luaL_checkstring(L, 2);
if (lua_isnil(L, 3)) {
co->removeExtendedAttribute(attr);
co->getMeta().removeString(attr);
} else {
std::string value = luaL_checkstring(L, 3);
co->setExtendedAttribute(attr, value);
co->getMeta().setString(attr, value);
}
return 1;
}
@ -1237,14 +1237,13 @@ int ObjectRef::l_get_attribute(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
PlayerSAO* co = getplayersao(ref);
if (co == NULL) {
if (co == NULL)
return 0;
}
std::string attr = luaL_checkstring(L, 2);
std::string value;
if (co->getExtendedAttribute(attr, &value)) {
if (co->getMeta().getStringToRef(attr, value)) {
lua_pushstring(L, value.c_str());
return 1;
}
@ -1253,6 +1252,19 @@ int ObjectRef::l_get_attribute(lua_State *L)
}
// get_meta(self, attribute)
int ObjectRef::l_get_meta(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
PlayerSAO *co = getplayersao(ref);
if (co == NULL)
return 0;
PlayerMetaRef::create(L, &co->getMeta());
return 1;
}
// set_inventory_formspec(self, formspec)
int ObjectRef::l_set_inventory_formspec(lua_State *L)
{
@ -1884,6 +1896,7 @@ const luaL_Reg ObjectRef::methods[] = {
luamethod(ObjectRef, set_breath),
luamethod(ObjectRef, get_attribute),
luamethod(ObjectRef, set_attribute),
luamethod(ObjectRef, get_meta),
luamethod(ObjectRef, set_inventory_formspec),
luamethod(ObjectRef, get_inventory_formspec),
luamethod(ObjectRef, set_formspec_prepend),