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Add last_login field to auth.txt

Also shortens some related code and adds more parameters to string.split.
This commit is contained in:
Ryan Newell 2014-10-08 17:11:44 -05:00 committed by ShadowNinja
parent c40e993ce4
commit 90b6de173e
3 changed files with 79 additions and 30 deletions

View file

@ -41,12 +41,14 @@ local function read_auth_file()
end
for line in file:lines() do
if line ~= "" then
local name, password, privilegestring = string.match(line, "([^:]*):([^:]*):([^:]*)")
if not name or not password or not privilegestring then
local fields = line:split(":", true)
local name, password, privilege_string, last_login = unpack(fields)
last_login = tonumber(last_login)
if not (name and password and privilege_string) then
error("Invalid line in auth.txt: "..dump(line))
end
local privileges = core.string_to_privs(privilegestring)
newtable[name] = {password=password, privileges=privileges}
local privileges = core.string_to_privs(privilege_string)
newtable[name] = {password=password, privileges=privileges, last_login=last_login}
end
end
io.close(file)
@ -63,14 +65,16 @@ local function save_auth_file()
assert(type(stuff) == "table")
assert(type(stuff.password) == "string")
assert(type(stuff.privileges) == "table")
assert(stuff.last_login == nil or type(stuff.last_login) == "number")
end
local file, errmsg = io.open(core.auth_file_path, 'w+b')
if not file then
error(core.auth_file_path.." could not be opened for writing: "..errmsg)
end
for name, stuff in pairs(core.auth_table) do
local privstring = core.privs_to_string(stuff.privileges)
file:write(name..":"..stuff.password..":"..privstring..'\n')
local priv_string = core.privs_to_string(stuff.privileges)
local parts = {name, stuff.password, priv_string, stuff.last_login or ""}
file:write(table.concat(parts, ":").."\n")
end
io.close(file)
end
@ -111,6 +115,8 @@ core.builtin_auth_handler = {
return {
password = core.auth_table[name].password,
privileges = privileges,
-- Is set to nil if unknown
last_login = core.auth_table[name].last_login,
}
end,
create_auth = function(name, password)
@ -120,6 +126,7 @@ core.builtin_auth_handler = {
core.auth_table[name] = {
password = password,
privileges = core.string_to_privs(core.setting_get("default_privs")),
last_login = os.time(),
}
save_auth_file()
end,
@ -139,7 +146,9 @@ core.builtin_auth_handler = {
assert(type(name) == "string")
assert(type(privileges) == "table")
if not core.auth_table[name] then
core.builtin_auth_handler.create_auth(name, core.get_password_hash(name, core.setting_get("default_password")))
core.builtin_auth_handler.create_auth(name,
core.get_password_hash(name,
core.setting_get("default_password")))
end
core.auth_table[name].privileges = privileges
core.notify_authentication_modified(name)
@ -149,6 +158,11 @@ core.builtin_auth_handler = {
read_auth_file()
return true
end,
record_login = function(name)
assert(type(name) == "string")
assert(core.auth_table[name]).last_login = os.time()
save_auth_file()
end,
}
function core.register_authentication_handler(handler)
@ -160,29 +174,27 @@ function core.register_authentication_handler(handler)
end
function core.get_auth_handler()
if core.registered_auth_handler then
return core.registered_auth_handler
end
return core.builtin_auth_handler
return core.registered_auth_handler or core.builtin_auth_handler
end
function core.set_player_password(name, password)
if core.get_auth_handler().set_password then
core.get_auth_handler().set_password(name, password)
local function auth_pass(name)
return function(...)
local auth_handler = core.get_auth_handler()
if auth_handler[name] then
return auth_handler[name](...)
end
return false
end
end
function core.set_player_privs(name, privs)
if core.get_auth_handler().set_privileges then
core.get_auth_handler().set_privileges(name, privs)
end
end
function core.auth_reload()
if core.get_auth_handler().reload then
return core.get_auth_handler().reload()
end
return false
end
core.set_player_password = auth_pass("set_password")
core.set_player_privs = auth_pass("set_privileges")
core.auth_reload = auth_pass("reload")
local record_login = auth_pass("record_login")
core.register_on_joinplayer(function(player)
record_login(player:get_player_name())
end)