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Make node definitions available to Lua
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4 changed files with 141 additions and 55 deletions
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@ -116,6 +116,9 @@ void ContentFeatures::reset()
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used_texturenames.clear();
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/*
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Actual data
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NOTE: Most of this is always overridden by the default values given
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in builtin.lua
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*/
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name = "";
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drawtype = NDT_NORMAL;
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