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Add core.get_dir_list

This commit is contained in:
ShadowNinja 2015-05-04 14:59:13 -04:00
parent 6c06330daf
commit 8f9af57314
7 changed files with 39 additions and 36 deletions

View file

@ -1704,6 +1704,11 @@ Helper functions
* `minetest.mkdir(path)`: returns success.
* Creates a directory specified by `path`, creating parent directories
if they don't exist.
* `minetest.get_dir_list(path, [is_dir])`: returns list of entry names
* is_dir is one of:
* nil: return all entries,
* true: return only subdirectory names, or
* false: return only file names.
### Logging
* `minetest.debug(line)`

View file

@ -31,8 +31,8 @@ core.start()
core.close()
Filesystem:
core.get_scriptdir()
^ returns directory of script
core.get_builtin_path()
^ returns path to builtin root
core.get_modpath() (possible in async calls)
^ returns path to global modpath
core.get_modstore_details(modid) (possible in async calls)
@ -59,10 +59,6 @@ core.get_gamepath() (possible in async calls)
^ returns path to global gamepath
core.get_texturepath() (possible in async calls)
^ returns path to default textures
core.get_dirlist(path,onlydirs) (possible in async calls)
^ path to get subdirs from
^ onlydirs should result contain only dirs?
^ returns list of folders within path
core.create_dir(absolute_path) (possible in async calls)
^ absolute_path to directory to create (needs to be absolute)
^ returns true/false