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lava!
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parent
c4b707bca2
commit
8f42a8be0c
11 changed files with 255 additions and 89 deletions
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@ -372,6 +372,21 @@ void content_mapnode_init()
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f->liquid_type = LIQUID_FLOWING;
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f->liquid_alternative_flowing = CONTENT_WATER;
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f->liquid_alternative_source = CONTENT_WATERSOURCE;
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f->vertex_alpha = 160;
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if(f->special_material == NULL && g_texturesource)
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{
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// Flowing water material
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_water1 = new AtlasPointer(g_texturesource->getTexture(
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g_texturesource->getTextureId("water.png")));
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f->special_material->setTexture(0, pa_water1->atlas);
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f->special_atlas = pa_water1;
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}
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i = CONTENT_WATERSOURCE;
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f = &content_features(i);
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@ -389,7 +404,7 @@ void content_mapnode_init()
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if(g_texturesource)
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t.texture = g_texturesource->getTexture("water.png");
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t.alpha = WATER_ALPHA;
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t.alpha = 160;
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t.material_type = MATERIAL_ALPHA_VERTEX;
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t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
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f->setAllTiles(t);
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@ -404,6 +419,98 @@ void content_mapnode_init()
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->liquid_alternative_flowing = CONTENT_WATER;
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f->liquid_alternative_source = CONTENT_WATERSOURCE;
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f->vertex_alpha = 160;
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if(f->special_material == NULL && g_texturesource)
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{
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// Flowing water material
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_water1 = new AtlasPointer(g_texturesource->getTexture(
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g_texturesource->getTextureId("water.png")));
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f->special_material->setTexture(0, pa_water1->atlas);
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f->special_atlas = pa_water1;
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}
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i = CONTENT_LAVA;
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f = &content_features(i);
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f->setInventoryTextureCube("lava.png", "lava.png", "lava.png");
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f->param_type = CPT_LIGHT;
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f->light_propagates = false;
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f->light_source = LIGHT_MAX-1;
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f->solidness = 0; // Drawn separately, makes no faces
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f->walkable = false;
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f->pointable = false;
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f->diggable = false;
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f->buildable_to = true;
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f->liquid_type = LIQUID_FLOWING;
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f->liquid_alternative_flowing = CONTENT_LAVA;
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f->liquid_alternative_source = CONTENT_LAVASOURCE;
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if(f->special_material == NULL && g_texturesource)
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{
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// Flowing lava material
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_lava1 = new AtlasPointer(
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g_texturesource->getTexture(
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g_texturesource->getTextureId("lava.png")));
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f->special_material->setTexture(0, pa_lava1->atlas);
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f->special_atlas = pa_lava1;
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}
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i = CONTENT_LAVASOURCE;
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f = &content_features(i);
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f->setInventoryTextureCube("lava.png", "lava.png", "lava.png");
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if(new_style_water)
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{
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f->solidness = 0; // drawn separately, makes no faces
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}
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else // old style
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{
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f->solidness = 2;
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TileSpec t;
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if(g_texturesource)
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t.texture = g_texturesource->getTexture("lava.png");
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//t.alpha = 255;
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//t.material_type = MATERIAL_ALPHA_VERTEX;
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//t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
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f->setAllTiles(t);
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}
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f->param_type = CPT_LIGHT;
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f->light_propagates = false;
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f->light_source = LIGHT_MAX-1;
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f->walkable = false;
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f->pointable = false;
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f->diggable = false;
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f->buildable_to = true;
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f->liquid_type = LIQUID_SOURCE;
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f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
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f->liquid_alternative_flowing = CONTENT_LAVA;
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f->liquid_alternative_source = CONTENT_LAVASOURCE;
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if(f->special_material == NULL && g_texturesource)
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{
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// Flowing lava material
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_lava1 = new AtlasPointer(
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g_texturesource->getTexture(
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g_texturesource->getTextureId("lava.png")));
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f->special_material->setTexture(0, pa_lava1->atlas);
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f->special_atlas = pa_lava1;
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}
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i = CONTENT_TORCH;
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f = &content_features(i);
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