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Add Mapgen V7, reorganize biomes
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d50b2ede92
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16 changed files with 871 additions and 384 deletions
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@ -485,7 +485,6 @@ public:
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void deleteParticleSpawner(const char *playername, u32 id);
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void deleteParticleSpawnerAll(u32 id);
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void queueBlockEmerge(v3s16 blockpos, bool allow_generate);
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// Creates or resets inventory
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@ -497,11 +496,9 @@ public:
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// Envlock should be locked when using the rollback manager
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IRollbackManager *getRollbackManager(){ return m_rollback; }
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//TODO: determine what should be locked when accessing the emerge manager
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//TODO: determine what (if anything) should be locked to access EmergeManager
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EmergeManager *getEmergeManager(){ return m_emerge; }
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BiomeDefManager *getBiomeDef(){ return m_biomedef; }
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// actions: time-reversed list
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// Return value: success/failure
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bool rollbackRevertActions(const std::list<RollbackAction> &actions,
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@ -734,9 +731,6 @@ private:
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// Emerge manager
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EmergeManager *m_emerge;
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// Biome Definition Manager
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BiomeDefManager *m_biomedef;
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// Scripting
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// Envlock and conlock should be locked when using Lua
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lua_State *m_lua;
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