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New physics overrides (#11465)
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8 changed files with 148 additions and 22 deletions
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@ -106,6 +106,14 @@ struct PlayerPhysicsOverride
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bool sneak_glitch = false;
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// "Temporary" option for old move code
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bool new_move = true;
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float speed_climb = 1.f;
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float speed_crouch = 1.f;
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float liquid_fluidity = 1.f;
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float liquid_fluidity_smooth = 1.f;
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float liquid_sink = 1.f;
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float acceleration_default = 1.f;
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float acceleration_air = 1.f;
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};
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struct PlayerSettings
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