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Add luacheck to check builtin (#7895)
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8da35c22d1
commit
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24 changed files with 202 additions and 140 deletions
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@ -23,9 +23,9 @@ function mm_texture.init()
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mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
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DIR_DELIM .. "pack" .. DIR_DELIM
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mm_texture.basetexturedir = mm_texture.defaulttexturedir
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mm_texture.texturepack = core.settings:get("texture_path")
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mm_texture.gameid = nil
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end
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@ -39,7 +39,7 @@ function mm_texture.update(tab,gamedetails)
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if gamedetails == nil then
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return
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end
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mm_texture.update_game(gamedetails)
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end
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@ -48,18 +48,18 @@ function mm_texture.reset()
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mm_texture.gameid = nil
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local have_bg = false
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local have_overlay = mm_texture.set_generic("overlay")
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if not have_overlay then
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have_bg = mm_texture.set_generic("background")
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end
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mm_texture.clear("header")
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mm_texture.clear("footer")
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core.set_clouds(false)
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mm_texture.set_generic("footer")
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mm_texture.set_generic("header")
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if not have_bg then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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@ -74,30 +74,30 @@ function mm_texture.update_game(gamedetails)
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if mm_texture.gameid == gamedetails.id then
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return
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end
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local have_bg = false
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local have_overlay = mm_texture.set_game("overlay",gamedetails)
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if not have_overlay then
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have_bg = mm_texture.set_game("background",gamedetails)
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end
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mm_texture.clear("header")
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mm_texture.clear("footer")
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core.set_clouds(false)
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if not have_bg then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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else
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mm_texture.set_dirt_bg()
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end
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end
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mm_texture.set_game("footer",gamedetails)
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mm_texture.set_game("header",gamedetails)
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mm_texture.gameid = gamedetails.id
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end
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@ -116,7 +116,7 @@ function mm_texture.set_generic(identifier)
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return true
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end
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end
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if mm_texture.defaulttexturedir ~= nil then
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local path = mm_texture.defaulttexturedir .. DIR_DELIM .."menu_" ..
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identifier .. ".png"
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@ -124,13 +124,13 @@ function mm_texture.set_generic(identifier)
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return true
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end
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end
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return false
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end
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--------------------------------------------------------------------------------
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function mm_texture.set_game(identifier, gamedetails)
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if gamedetails == nil then
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return false
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end
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@ -142,7 +142,7 @@ function mm_texture.set_game(identifier, gamedetails)
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return true
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end
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end
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-- Find out how many randomized textures the game provides
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local n = 0
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local filename
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@ -167,7 +167,7 @@ function mm_texture.set_game(identifier, gamedetails)
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if core.set_background(identifier, path) then
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return true
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end
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return false
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end
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@ -178,7 +178,7 @@ function mm_texture.set_dirt_bg()
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return true
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end
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end
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-- Use universal fallback texture in textures/base/pack
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local minimalpath = defaulttexturedir .. "menu_bg.png"
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core.set_background("background", minimalpath, true, 128)
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