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Finalize init packets and enable protocol v25

This enables srp.
This commit is contained in:
est31 2015-05-16 01:19:43 +02:00
parent 19cbb6b37b
commit 8dbf683313
6 changed files with 38 additions and 28 deletions

View file

@ -91,22 +91,22 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
// First byte after command is maximum supported
// serialization version
u8 client_max;
u8 compression_modes;
u16 supp_compr_modes;
u16 min_net_proto_version = 0;
u16 max_net_proto_version;
std::string playerName;
*pkt >> client_max >> compression_modes >> min_net_proto_version
*pkt >> client_max >> supp_compr_modes >> min_net_proto_version
>> max_net_proto_version >> playerName;
u8 our_max = SER_FMT_VER_HIGHEST_READ;
// Use the highest version supported by both
u8 deployed = std::min(client_max, our_max);
u8 depl_serial_v = std::min(client_max, our_max);
// If it's lower than the lowest supported, give up.
if (deployed < SER_FMT_VER_LOWEST)
deployed = SER_FMT_VER_INVALID;
if (depl_serial_v < SER_FMT_VER_LOWEST)
depl_serial_v = SER_FMT_VER_INVALID;
if (deployed == SER_FMT_VER_INVALID) {
if (depl_serial_v == SER_FMT_VER_INVALID) {
actionstream << "Server: A mismatched client tried to connect from "
<< addr_s << std::endl;
infostream<<"Server: Cannot negotiate serialization version with "
@ -115,7 +115,7 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
return;
}
client->setPendingSerializationVersion(deployed);
client->setPendingSerializationVersion(depl_serial_v);
/*
Read and check network protocol version
@ -274,7 +274,9 @@ void Server::handleCommand_Init(NetworkPacket* pkt)
NetworkPacket resp_pkt(TOCLIENT_HELLO, 1 + 4
+ legacyPlayerNameCasing.size(), pkt->getPeerId());
resp_pkt << deployed << auth_mechs << legacyPlayerNameCasing;
u16 depl_compress_mode = NETPROTO_COMPRESSION_NONE;
resp_pkt << depl_serial_v << depl_compress_mode << net_proto_version
<< auth_mechs << legacyPlayerNameCasing;
Send(&resp_pkt);