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C++11 cleanup on constructors dir network (#6021)
* C++11 cleanup on constructors dir network
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4 changed files with 98 additions and 177 deletions
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@ -165,19 +165,18 @@ inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
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struct BufferedPacket
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{
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BufferedPacket(u8 *a_data, u32 a_size):
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data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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data(a_data, a_size)
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{}
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BufferedPacket(u32 a_size):
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data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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{}
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Buffer<u8> data; // Data of the packet, including headers
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float time; // Seconds from buffering the packet or re-sending
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float totaltime; // Seconds from buffering the packet
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u64 absolute_send_time;
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float time = 0.0f; // Seconds from buffering the packet or re-sending
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float totaltime = 0.0f; // Seconds from buffering the packet
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u64 absolute_send_time = -1;
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Address address; // Sender or destination
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unsigned int resend_count;
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unsigned int resend_count = 0;
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};
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// This adds the base headers to the data and makes a packet out of it
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@ -210,16 +209,12 @@ SharedBuffer<u8> makeReliablePacket(
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struct IncomingSplitPacket
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{
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IncomingSplitPacket()
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{
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time = 0.0;
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reliable = false;
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}
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IncomingSplitPacket() {}
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// Key is chunk number, value is data without headers
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std::map<u16, SharedBuffer<u8> > chunks;
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u32 chunk_count;
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float time; // Seconds from adding
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bool reliable; // If true, isn't deleted on timeout
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float time = 0.0f; // Seconds from adding
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bool reliable = false; // If true, isn't deleted on timeout
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bool allReceived()
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{
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@ -322,7 +317,7 @@ typedef std::list<BufferedPacket>::iterator RPBSearchResult;
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class ReliablePacketBuffer
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{
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public:
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ReliablePacketBuffer();
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ReliablePacketBuffer() {};
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bool getFirstSeqnum(u16& result);
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@ -345,7 +340,7 @@ private:
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RPBSearchResult findPacket(u16 seqnum);
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std::list<BufferedPacket> m_list;
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u32 m_list_size;
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u32 m_list_size = 0;
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u16 m_oldest_non_answered_ack;
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@ -409,15 +404,15 @@ enum ConnectionCommandType{
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struct ConnectionCommand
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{
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enum ConnectionCommandType type;
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enum ConnectionCommandType type = CONNCMD_NONE;
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Address address;
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u16 peer_id;
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u16 peer_id = PEER_ID_INEXISTENT;
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u8 channelnum;
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Buffer<u8> data;
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bool reliable;
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bool raw;
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bool reliable = false;
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bool raw = false;
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ConnectionCommand(): type(CONNCMD_NONE), peer_id(PEER_ID_INEXISTENT), reliable(false), raw(false) {}
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ConnectionCommand() {}
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void serve(Address address_)
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{
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@ -478,6 +473,14 @@ struct ConnectionCommand
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}
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};
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/* maximum window size to use, 0xFFFF is theoretical maximum don't think about
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* touching it, the less you're away from it the more likely data corruption
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* will occur
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*/
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#define MAX_RELIABLE_WINDOW_SIZE 0x8000
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/* starting value for window size */
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#define MIN_RELIABLE_WINDOW_SIZE 0x40
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class Channel
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{
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@ -507,8 +510,8 @@ public:
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IncomingSplitBuffer incoming_splits;
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Channel();
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~Channel();
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Channel() {};
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~Channel() {};
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void UpdatePacketLossCounter(unsigned int count);
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void UpdatePacketTooLateCounter();
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@ -545,33 +548,33 @@ public:
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void setWindowSize(unsigned int size) { window_size = size; };
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private:
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std::mutex m_internal_mutex;
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int window_size;
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int window_size = MIN_RELIABLE_WINDOW_SIZE;
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u16 next_incoming_seqnum;
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u16 next_incoming_seqnum = SEQNUM_INITIAL;
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u16 next_outgoing_seqnum;
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u16 next_outgoing_split_seqnum;
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u16 next_outgoing_seqnum = SEQNUM_INITIAL;
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u16 next_outgoing_split_seqnum = SEQNUM_INITIAL;
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unsigned int current_packet_loss;
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unsigned int current_packet_too_late;
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unsigned int current_packet_successfull;
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float packet_loss_counter;
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unsigned int current_packet_loss = 0;
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unsigned int current_packet_too_late = 0;
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unsigned int current_packet_successfull = 0;
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float packet_loss_counter = 0.0f;
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unsigned int current_bytes_transfered;
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unsigned int current_bytes_received;
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unsigned int current_bytes_lost;
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float max_kbps;
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float cur_kbps;
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float avg_kbps;
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float max_incoming_kbps;
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float cur_incoming_kbps;
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float avg_incoming_kbps;
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float max_kbps_lost;
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float cur_kbps_lost;
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float avg_kbps_lost;
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float bpm_counter;
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unsigned int current_bytes_transfered = 0;
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unsigned int current_bytes_received = 0;
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unsigned int current_bytes_lost = 0;
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float max_kbps = 0.0f;
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float cur_kbps = 0.0f;
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float avg_kbps = 0.0f;
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float max_incoming_kbps = 0.0f;
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float cur_incoming_kbps = 0.0f;
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float avg_incoming_kbps = 0.0f;
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float max_kbps_lost = 0.0f;
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float cur_kbps_lost = 0.0f;
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float avg_kbps_lost = 0.0f;
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float bpm_counter = 0.0f;
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unsigned int rate_samples;
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unsigned int rate_samples = 0;
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};
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class Peer;
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@ -614,7 +617,7 @@ public:
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class PeerHelper
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{
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public:
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PeerHelper();
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PeerHelper() {};
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PeerHelper(Peer* peer);
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~PeerHelper();
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@ -625,7 +628,7 @@ public:
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bool operator!=(void* ptr);
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private:
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Peer* m_peer;
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Peer *m_peer = nullptr;
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};
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class Connection;
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@ -654,23 +657,10 @@ class Peer {
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Peer(Address address_,u16 id_,Connection* connection) :
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id(id_),
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m_increment_packets_remaining(9),
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m_increment_bytes_remaining(0),
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m_pending_deletion(false),
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m_connection(connection),
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address(address_),
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m_ping_timer(0.0),
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m_last_rtt(-1.0),
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m_usage(0),
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m_timeout_counter(0.0),
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m_last_timeout_check(porting::getTimeMs())
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{
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m_rtt.avg_rtt = -1.0;
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m_rtt.jitter_avg = -1.0;
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m_rtt.jitter_max = 0.0;
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m_rtt.max_rtt = 0.0;
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m_rtt.jitter_min = FLT_MAX;
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m_rtt.min_rtt = FLT_MAX;
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};
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virtual ~Peer() {
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@ -692,12 +682,12 @@ class Peer {
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{ MutexAutoLock lock(m_exclusive_access_mutex); return m_pending_deletion; };
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void ResetTimeout()
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{MutexAutoLock lock(m_exclusive_access_mutex); m_timeout_counter=0.0; };
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{MutexAutoLock lock(m_exclusive_access_mutex); m_timeout_counter = 0.0; };
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bool isTimedOut(float timeout);
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unsigned int m_increment_packets_remaining;
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unsigned int m_increment_bytes_remaining;
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unsigned int m_increment_packets_remaining = 9;
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unsigned int m_increment_bytes_remaining = 0;
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virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
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virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
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@ -740,7 +730,7 @@ class Peer {
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std::mutex m_exclusive_access_mutex;
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bool m_pending_deletion;
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bool m_pending_deletion = false;
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Connection* m_connection;
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@ -748,26 +738,28 @@ class Peer {
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Address address;
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// Ping timer
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float m_ping_timer;
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float m_ping_timer = 0.0f;
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private:
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struct rttstats {
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float jitter_min;
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float jitter_max;
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float jitter_avg;
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float min_rtt;
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float max_rtt;
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float avg_rtt;
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float jitter_min = FLT_MAX;
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float jitter_max = 0.0f;
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float jitter_avg = -1.0f;
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float min_rtt = FLT_MAX;
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float max_rtt = 0.0f;
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float avg_rtt = -1.0f;
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rttstats() {};
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};
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rttstats m_rtt;
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float m_last_rtt;
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float m_last_rtt = -1.0f;
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// current usage count
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unsigned int m_usage;
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unsigned int m_usage = 0;
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// Seconds from last receive
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float m_timeout_counter;
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float m_timeout_counter = 0.0f;
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u64 m_last_timeout_check;
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};
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@ -822,16 +814,16 @@ protected:
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bool Ping(float dtime,SharedBuffer<u8>& data);
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Channel channels[CHANNEL_COUNT];
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bool m_pending_disconnect;
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bool m_pending_disconnect = false;
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private:
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// This is changed dynamically
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float resend_timeout;
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float resend_timeout = 0.5;
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bool processReliableSendCommand(
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ConnectionCommand &c,
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unsigned int max_packet_size);
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bool m_legacy_peer;
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bool m_legacy_peer = true;
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};
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/*
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@ -848,14 +840,13 @@ enum ConnectionEventType{
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struct ConnectionEvent
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{
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enum ConnectionEventType type;
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u16 peer_id;
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enum ConnectionEventType type = CONNEVENT_NONE;
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u16 peer_id = 0;
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Buffer<u8> data;
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bool timeout;
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bool timeout = false;
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Address address;
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ConnectionEvent(): type(CONNEVENT_NONE), peer_id(0),
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timeout(false) {}
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ConnectionEvent() {}
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std::string describe()
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{
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@ -946,16 +937,16 @@ private:
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bool packetsQueued();
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Connection* m_connection;
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Connection *m_connection = nullptr;
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unsigned int m_max_packet_size;
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float m_timeout;
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std::queue<OutgoingPacket> m_outgoing_queue;
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Semaphore m_send_sleep_semaphore;
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unsigned int m_iteration_packets_avaialble;
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unsigned int m_max_commands_per_iteration;
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unsigned int m_max_commands_per_iteration = 1;
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unsigned int m_max_data_packets_per_iteration;
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unsigned int m_max_packets_requeued;
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unsigned int m_max_packets_requeued = 256;
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};
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class ConnectionReceiveThread : public Thread {
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@ -993,7 +984,7 @@ private:
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u8 channelnum, bool reliable);
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Connection* m_connection;
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Connection *m_connection = nullptr;
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};
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class Connection
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@ -1059,7 +1050,7 @@ private:
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MutexedQueue<ConnectionEvent> m_event_queue;
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u16 m_peer_id;
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u16 m_peer_id = 0;
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u32 m_protocol_id;
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std::map<u16, Peer*> m_peers;
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@ -1073,11 +1064,11 @@ private:
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// Backwards compatibility
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PeerHandler *m_bc_peerhandler;
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int m_bc_receive_timeout;
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int m_bc_receive_timeout = 0;
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bool m_shutting_down;
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bool m_shutting_down = false;
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u16 m_next_remote_peer_id;
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u16 m_next_remote_peer_id = 2;
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};
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} // namespace
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