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8 changed files with 68 additions and 86 deletions
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@ -86,6 +86,17 @@ enum EEVENT_TYPE
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};
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//! Enumeration for "user" event types.
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enum UserEventType: s32
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{
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//! In-game touch buttons.
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/** This event is currently only fired by the in-game touch controller.
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UserData1: The GameKeyType of the button.
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UserData2: Whether the button is pressed or released.
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*/
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USER_EVENT_GAME_KEY = 1
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};
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//! Enumeration for all mouse input events
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enum EMOUSE_INPUT_EVENT
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{
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@ -510,6 +521,9 @@ struct SEvent
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//! Any kind of user event.
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struct SUserEvent
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{
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//! Event code
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s32 code;
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//! Some user specified data as int
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size_t UserData1;
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