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Fix the documentation of InvRef:get_lists() and clean up code (#12150)

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DS 2022-03-29 18:06:16 +02:00 committed by GitHub
parent 0f25fa7af6
commit 8d387433b1
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10 changed files with 56 additions and 96 deletions

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@ -198,7 +198,7 @@ public:
void serialize(std::ostream &os, bool incremental) const;
void deSerialize(std::istream &is);
InventoryList(const InventoryList &other);
InventoryList(const InventoryList &other) { *this = other; }
InventoryList & operator = (const InventoryList &other);
bool operator == (const InventoryList &other) const;
bool operator != (const InventoryList &other) const
@ -206,15 +206,25 @@ public:
return !(*this == other);
}
const std::string &getName() const;
u32 getSize() const;
u32 getWidth() const;
const std::string &getName() const { return m_name; }
u32 getSize() const { return static_cast<u32>(m_items.size()); }
u32 getWidth() const { return m_width; }
// Count used slots
u32 getUsedSlots() const;
// Get reference to item
const ItemStack& getItem(u32 i) const;
ItemStack& getItem(u32 i);
const ItemStack &getItem(u32 i) const
{
assert(i < m_size); // Pre-condition
return m_items[i];
}
ItemStack &getItem(u32 i)
{
assert(i < m_size); // Pre-condition
return m_items[i];
}
// Get reference to all items
const std::vector<ItemStack> &getItems() const { return m_items; }
// Returns old item. Parameter can be an empty item.
ItemStack changeItem(u32 i, const ItemStack &newitem);
// Delete item
@ -271,7 +281,7 @@ public:
private:
std::vector<ItemStack> m_items;
std::string m_name;
u32 m_size;
u32 m_size; // always the same as m_items.size()
u32 m_width = 0;
IItemDefManager *m_itemdef;
bool m_dirty = true;
@ -301,7 +311,7 @@ public:
InventoryList * addList(const std::string &name, u32 size);
InventoryList * getList(const std::string &name);
const InventoryList * getList(const std::string &name) const;
std::vector<const InventoryList*> getLists();
const std::vector<InventoryList *> &getLists() const { return m_lists; }
bool deleteList(const std::string &name);
// A shorthand for adding items. Returns leftover item (possibly empty).
ItemStack addItem(const std::string &listname, const ItemStack &newitem)