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Add an option to disable object <-> object collision for Lua entities

This commit is contained in:
PilzAdam 2013-06-14 12:04:46 +00:00 committed by RealBadAngel
parent 413f0d0353
commit 8cae659786
14 changed files with 50 additions and 5 deletions

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@ -123,6 +123,7 @@ void read_object_properties(lua_State *L, int index,
prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
getboolfield(L, -1, "physical", prop->physical);
getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
getfloatfield(L, -1, "weight", prop->weight);