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Add an option to disable object <-> object collision for Lua entities
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14 changed files with 50 additions and 5 deletions
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@ -31,6 +31,7 @@ struct ObjectProperties
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// Values are BS=1
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s16 hp_max;
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bool physical;
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bool collideWithObjects;
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float weight;
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core::aabbox3d<f32> collisionbox;
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std::string visual;
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