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Add an option to disable object <-> object collision for Lua entities

This commit is contained in:
PilzAdam 2013-06-14 12:04:46 +00:00 committed by RealBadAngel
parent 413f0d0353
commit 8cae659786
14 changed files with 50 additions and 5 deletions

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@ -71,7 +71,9 @@ struct collisionMoveResult
collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
f32 pos_max_d, const aabb3f &box_0,
f32 stepheight, f32 dtime,
v3f &pos_f, v3f &speed_f, v3f &accel_f,ActiveObject* self=0);
v3f &pos_f, v3f &speed_f,
v3f &accel_f,ActiveObject* self=0,
bool collideWithObjects=true);
#if 0
// This doesn't seem to work and isn't used