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Add an option to disable object <-> object collision for Lua entities
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14 changed files with 50 additions and 5 deletions
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@ -62,6 +62,7 @@ public:
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virtual u8 getType() const = 0;
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virtual bool getCollisionBox(aabb3f *toset) = 0;
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virtual bool collideWithObjects() = 0;
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protected:
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u16 m_id; // 0 is invalid, "no id"
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};
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