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Save creative_mode and enable_damage setting for each world in world.mt

Create Parameters on world initialisation and set settings of old worlds
This commit is contained in:
fz72 2015-03-15 14:52:10 +01:00 committed by Loic Blot
parent 2f0107f4a7
commit 8ca08a850f
5 changed files with 115 additions and 5 deletions

View file

@ -283,7 +283,9 @@ bool initializeWorld(const std::string &path, const std::string &gameid)
std::string worldmt_path = path + DIR_DELIM "world.mt";
if (!fs::PathExists(worldmt_path)) {
std::ostringstream ss(std::ios_base::binary);
ss << "gameid = " << gameid << "\nbackend = sqlite3\n";
ss << "gameid = " << gameid << "\nbackend = sqlite3\n"
<< "creative_mode = " << g_settings->get("creative_mode")
<< "\nenable_damage = " << g_settings->get("enable_damage") << "\n";
if (!fs::safeWriteToFile(worldmt_path, ss.str()))
return false;