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c55sound continued

This commit is contained in:
Perttu Ahola 2012-03-23 15:29:30 +02:00
parent 0ac2ce7dea
commit 8c2f3bb378
9 changed files with 266 additions and 52 deletions

View file

@ -84,6 +84,14 @@ static const char *alErrorString(ALenum err)
}
}
static ALenum warn_if_error(ALenum err, const char *desc)
{
if(err == AL_NO_ERROR)
return err;
errorstream<<"WARNING: "<<desc<<": "<<alErrorString(err)<<std::endl;
return err;
}
void f3_set(ALfloat *f3, v3f v)
{
f3[0] = v.X;
@ -93,9 +101,9 @@ void f3_set(ALfloat *f3, v3f v)
struct SoundBuffer
{
ALenum format;
ALsizei freq;
ALuint bufferID;
ALenum format;
ALsizei freq;
ALuint buffer_id;
std::vector<char> buffer;
};
@ -146,8 +154,8 @@ SoundBuffer* loadOggFile(const std::string &filepath)
snd->buffer.insert(snd->buffer.end(), array, array + bytes);
} while (bytes > 0);
alGenBuffers(1, &snd->bufferID);
alBufferData(snd->bufferID, snd->format,
alGenBuffers(1, &snd->buffer_id);
alBufferData(snd->buffer_id, snd->format,
&(snd->buffer[0]), snd->buffer.size(),
snd->freq);
@ -168,19 +176,24 @@ SoundBuffer* loadOggFile(const std::string &filepath)
struct PlayingSound
{
ALuint source_id;
bool loop;
};
class OpenALSoundManager: public ISoundManager
{
private:
OnDemandSoundFetcher *m_fetcher;
ALCdevice *m_device;
ALCcontext *m_context;
bool m_can_vorbis;
int m_next_id;
std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
std::map<int, PlayingSound*> m_sounds_playing;
v3f m_listener_pos;
public:
OpenALSoundManager():
OpenALSoundManager(OnDemandSoundFetcher *fetcher):
m_fetcher(fetcher),
m_device(NULL),
m_context(NULL),
m_can_vorbis(false),
@ -258,6 +271,7 @@ public:
}
std::vector<SoundBuffer*> bufs;
bufs.push_back(buf);
m_buffers[name] = bufs;
return;
}
@ -272,18 +286,6 @@ public:
return bufs[j];
}
void updateListener(v3f pos, v3f vel, v3f at, v3f up)
{
ALfloat f[6];
f3_set(f, pos);
alListenerfv(AL_POSITION, f);
f3_set(f, vel);
alListenerfv(AL_VELOCITY, f);
f3_set(f, at);
f3_set(f+3, up);
alListenerfv(AL_ORIENTATION, f);
}
bool loadSound(const std::string &name,
const std::string &filepath)
{
@ -300,23 +302,186 @@ public:
return false;
}
int playSound(const std::string &name, int loopcount,
PlayingSound* createPlayingSound(SoundBuffer *buf, bool loop,
float volume)
{
return -1;
infostream<<"OpenALSoundManager: Creating playing sound"<<std::endl;
assert(buf);
PlayingSound *sound = new PlayingSound;
assert(sound);
warn_if_error(alGetError(), "before createPlayingSound");
alGenSources(1, &sound->source_id);
alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
alSourcei(sound->source_id, AL_SOURCE_RELATIVE, true);
alSource3f(sound->source_id, AL_POSITION, 0, 0, 0);
alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
volume = MYMAX(0.0, volume);
alSourcef(sound->source_id, AL_GAIN, volume);
alSourcePlay(sound->source_id);
warn_if_error(alGetError(), "createPlayingSound");
return sound;
}
int playSoundAt(const std::string &name, int loopcount,
v3f pos, float volume)
PlayingSound* createPlayingSoundAt(SoundBuffer *buf, bool loop,
float volume, v3f pos)
{
return -1;
infostream<<"OpenALSoundManager: Creating positional playing sound"
<<std::endl;
assert(buf);
PlayingSound *sound = new PlayingSound;
assert(sound);
warn_if_error(alGetError(), "before createPlayingSoundAt");
alGenSources(1, &sound->source_id);
alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);
alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
//alSourcef(sound->source_id, AL_ROLLOFF_FACTOR, 0.7);
alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0);
alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
volume = MYMAX(0.0, volume);
alSourcef(sound->source_id, AL_GAIN, volume);
alSourcePlay(sound->source_id);
warn_if_error(alGetError(), "createPlayingSoundAt");
return sound;
}
int playSoundRaw(SoundBuffer *buf, bool loop, float volume)
{
assert(buf);
PlayingSound *sound = createPlayingSound(buf, loop, volume);
if(!sound)
return -1;
int id = m_next_id++;
m_sounds_playing[id] = sound;
return id;
}
int playSoundRawAt(SoundBuffer *buf, bool loop, float volume, v3f pos)
{
assert(buf);
PlayingSound *sound = createPlayingSoundAt(buf, loop, volume, pos);
if(!sound)
return -1;
int id = m_next_id++;
m_sounds_playing[id] = sound;
return id;
}
void deleteSound(int id)
{
std::map<int, PlayingSound*>::iterator i =
m_sounds_playing.find(id);
if(i == m_sounds_playing.end())
return;
PlayingSound *sound = i->second;
alDeleteSources(1, &sound->source_id);
delete sound;
m_sounds_playing.erase(id);
}
/* If buffer does not exist, consult the fetcher */
SoundBuffer* getFetchBuffer(const std::string name)
{
SoundBuffer *buf = getBuffer(name);
if(buf)
return buf;
if(!m_fetcher)
return NULL;
std::set<std::string> paths;
std::set<std::vector<char> > datas;
m_fetcher->fetchSounds(name, paths, datas);
for(std::set<std::string>::iterator i = paths.begin();
i != paths.end(); i++){
loadSound(name, *i);
}
for(std::set<std::vector<char> >::iterator i = datas.begin();
i != datas.end(); i++){
loadSound(name, *i);
}
return getBuffer(name);
}
// Remove stopped sounds
void maintain()
{
verbosestream<<"OpenALSoundManager::maintain(): "
<<m_sounds_playing.size()<<" playing sounds, "
<<m_buffers.size()<<" sound names loaded"<<std::endl;
std::set<int> del_list;
for(std::map<int, PlayingSound*>::iterator
i = m_sounds_playing.begin();
i != m_sounds_playing.end(); i++)
{
int id = i->first;
PlayingSound *sound = i->second;
// If not playing, remove it
{
ALint state;
alGetSourcei(sound->source_id, AL_SOURCE_STATE, &state);
if(state != AL_PLAYING){
del_list.insert(id);
}
}
}
if(del_list.size() != 0)
verbosestream<<"OpenALSoundManager::maintain(): deleting "
<<del_list.size()<<" playing sounds"<<std::endl;
for(std::set<int>::iterator i = del_list.begin();
i != del_list.end(); i++)
{
deleteSound(*i);
}
}
/* Interface */
void updateListener(v3f pos, v3f vel, v3f at, v3f up)
{
m_listener_pos = pos;
alListener3f(AL_POSITION, pos.X, pos.Y, pos.Z);
alListener3f(AL_VELOCITY, vel.X, vel.Y, vel.Z);
ALfloat f[6];
f3_set(f, at);
f3_set(f+3, up);
alListenerfv(AL_ORIENTATION, f);
warn_if_error(alGetError(), "updateListener");
}
int playSound(const std::string &name, bool loop, float volume)
{
maintain();
SoundBuffer *buf = getFetchBuffer(name);
if(!buf){
infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
<<std::endl;
return -1;
}
return playSoundRaw(buf, loop, volume);
}
int playSoundAt(const std::string &name, bool loop, float volume, v3f pos)
{
maintain();
SoundBuffer *buf = getFetchBuffer(name);
if(!buf){
infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
<<std::endl;
return -1;
}
return playSoundRawAt(buf, loop, volume, pos);
}
void stopSound(int sound)
{
maintain();
deleteSound(sound);
}
};
ISoundManager *createSoundManager()
ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher)
{
return new OpenALSoundManager();
return new OpenALSoundManager(fetcher);
};