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c55sound continued
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parent
0ac2ce7dea
commit
8c2f3bb378
9 changed files with 266 additions and 52 deletions
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@ -84,6 +84,14 @@ static const char *alErrorString(ALenum err)
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}
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}
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static ALenum warn_if_error(ALenum err, const char *desc)
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{
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if(err == AL_NO_ERROR)
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return err;
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errorstream<<"WARNING: "<<desc<<": "<<alErrorString(err)<<std::endl;
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return err;
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}
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void f3_set(ALfloat *f3, v3f v)
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{
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f3[0] = v.X;
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@ -93,9 +101,9 @@ void f3_set(ALfloat *f3, v3f v)
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struct SoundBuffer
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{
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ALenum format;
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ALsizei freq;
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ALuint bufferID;
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ALenum format;
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ALsizei freq;
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ALuint buffer_id;
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std::vector<char> buffer;
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};
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@ -146,8 +154,8 @@ SoundBuffer* loadOggFile(const std::string &filepath)
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snd->buffer.insert(snd->buffer.end(), array, array + bytes);
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} while (bytes > 0);
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alGenBuffers(1, &snd->bufferID);
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alBufferData(snd->bufferID, snd->format,
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alGenBuffers(1, &snd->buffer_id);
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alBufferData(snd->buffer_id, snd->format,
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&(snd->buffer[0]), snd->buffer.size(),
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snd->freq);
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@ -168,19 +176,24 @@ SoundBuffer* loadOggFile(const std::string &filepath)
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struct PlayingSound
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{
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ALuint source_id;
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bool loop;
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};
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class OpenALSoundManager: public ISoundManager
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{
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private:
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OnDemandSoundFetcher *m_fetcher;
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ALCdevice *m_device;
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ALCcontext *m_context;
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bool m_can_vorbis;
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int m_next_id;
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std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
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std::map<int, PlayingSound*> m_sounds_playing;
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v3f m_listener_pos;
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public:
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OpenALSoundManager():
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OpenALSoundManager(OnDemandSoundFetcher *fetcher):
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m_fetcher(fetcher),
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m_device(NULL),
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m_context(NULL),
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m_can_vorbis(false),
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@ -258,6 +271,7 @@ public:
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}
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std::vector<SoundBuffer*> bufs;
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bufs.push_back(buf);
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m_buffers[name] = bufs;
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return;
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}
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@ -272,18 +286,6 @@ public:
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return bufs[j];
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}
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void updateListener(v3f pos, v3f vel, v3f at, v3f up)
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{
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ALfloat f[6];
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f3_set(f, pos);
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alListenerfv(AL_POSITION, f);
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f3_set(f, vel);
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alListenerfv(AL_VELOCITY, f);
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f3_set(f, at);
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f3_set(f+3, up);
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alListenerfv(AL_ORIENTATION, f);
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}
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bool loadSound(const std::string &name,
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const std::string &filepath)
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{
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@ -300,23 +302,186 @@ public:
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return false;
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}
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int playSound(const std::string &name, int loopcount,
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PlayingSound* createPlayingSound(SoundBuffer *buf, bool loop,
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float volume)
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{
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return -1;
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infostream<<"OpenALSoundManager: Creating playing sound"<<std::endl;
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assert(buf);
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PlayingSound *sound = new PlayingSound;
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assert(sound);
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warn_if_error(alGetError(), "before createPlayingSound");
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alGenSources(1, &sound->source_id);
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alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
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alSourcei(sound->source_id, AL_SOURCE_RELATIVE, true);
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alSource3f(sound->source_id, AL_POSITION, 0, 0, 0);
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alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
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alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
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volume = MYMAX(0.0, volume);
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alSourcef(sound->source_id, AL_GAIN, volume);
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alSourcePlay(sound->source_id);
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warn_if_error(alGetError(), "createPlayingSound");
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return sound;
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}
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int playSoundAt(const std::string &name, int loopcount,
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v3f pos, float volume)
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PlayingSound* createPlayingSoundAt(SoundBuffer *buf, bool loop,
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float volume, v3f pos)
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{
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return -1;
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infostream<<"OpenALSoundManager: Creating positional playing sound"
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<<std::endl;
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assert(buf);
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PlayingSound *sound = new PlayingSound;
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assert(sound);
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warn_if_error(alGetError(), "before createPlayingSoundAt");
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alGenSources(1, &sound->source_id);
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alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id);
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alSourcei(sound->source_id, AL_SOURCE_RELATIVE, false);
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alSource3f(sound->source_id, AL_POSITION, pos.X, pos.Y, pos.Z);
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alSource3f(sound->source_id, AL_VELOCITY, 0, 0, 0);
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//alSourcef(sound->source_id, AL_ROLLOFF_FACTOR, 0.7);
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alSourcef(sound->source_id, AL_REFERENCE_DISTANCE, 30.0);
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alSourcei(sound->source_id, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
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volume = MYMAX(0.0, volume);
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alSourcef(sound->source_id, AL_GAIN, volume);
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alSourcePlay(sound->source_id);
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warn_if_error(alGetError(), "createPlayingSoundAt");
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return sound;
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}
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int playSoundRaw(SoundBuffer *buf, bool loop, float volume)
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{
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assert(buf);
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PlayingSound *sound = createPlayingSound(buf, loop, volume);
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if(!sound)
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return -1;
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int id = m_next_id++;
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m_sounds_playing[id] = sound;
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return id;
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}
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int playSoundRawAt(SoundBuffer *buf, bool loop, float volume, v3f pos)
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{
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assert(buf);
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PlayingSound *sound = createPlayingSoundAt(buf, loop, volume, pos);
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if(!sound)
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return -1;
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int id = m_next_id++;
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m_sounds_playing[id] = sound;
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return id;
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}
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void deleteSound(int id)
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{
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std::map<int, PlayingSound*>::iterator i =
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m_sounds_playing.find(id);
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if(i == m_sounds_playing.end())
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return;
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PlayingSound *sound = i->second;
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alDeleteSources(1, &sound->source_id);
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delete sound;
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m_sounds_playing.erase(id);
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}
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/* If buffer does not exist, consult the fetcher */
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SoundBuffer* getFetchBuffer(const std::string name)
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{
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SoundBuffer *buf = getBuffer(name);
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if(buf)
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return buf;
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if(!m_fetcher)
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return NULL;
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std::set<std::string> paths;
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std::set<std::vector<char> > datas;
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m_fetcher->fetchSounds(name, paths, datas);
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for(std::set<std::string>::iterator i = paths.begin();
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i != paths.end(); i++){
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loadSound(name, *i);
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}
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for(std::set<std::vector<char> >::iterator i = datas.begin();
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i != datas.end(); i++){
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loadSound(name, *i);
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}
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return getBuffer(name);
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}
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// Remove stopped sounds
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void maintain()
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{
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verbosestream<<"OpenALSoundManager::maintain(): "
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<<m_sounds_playing.size()<<" playing sounds, "
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<<m_buffers.size()<<" sound names loaded"<<std::endl;
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std::set<int> del_list;
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for(std::map<int, PlayingSound*>::iterator
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i = m_sounds_playing.begin();
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i != m_sounds_playing.end(); i++)
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{
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int id = i->first;
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PlayingSound *sound = i->second;
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// If not playing, remove it
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{
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ALint state;
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alGetSourcei(sound->source_id, AL_SOURCE_STATE, &state);
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if(state != AL_PLAYING){
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del_list.insert(id);
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}
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}
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}
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if(del_list.size() != 0)
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verbosestream<<"OpenALSoundManager::maintain(): deleting "
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<<del_list.size()<<" playing sounds"<<std::endl;
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for(std::set<int>::iterator i = del_list.begin();
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i != del_list.end(); i++)
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{
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deleteSound(*i);
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}
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}
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/* Interface */
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void updateListener(v3f pos, v3f vel, v3f at, v3f up)
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{
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m_listener_pos = pos;
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alListener3f(AL_POSITION, pos.X, pos.Y, pos.Z);
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alListener3f(AL_VELOCITY, vel.X, vel.Y, vel.Z);
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ALfloat f[6];
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f3_set(f, at);
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f3_set(f+3, up);
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alListenerfv(AL_ORIENTATION, f);
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warn_if_error(alGetError(), "updateListener");
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}
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int playSound(const std::string &name, bool loop, float volume)
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{
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maintain();
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SoundBuffer *buf = getFetchBuffer(name);
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if(!buf){
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infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
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<<std::endl;
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return -1;
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}
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return playSoundRaw(buf, loop, volume);
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}
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int playSoundAt(const std::string &name, bool loop, float volume, v3f pos)
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{
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maintain();
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SoundBuffer *buf = getFetchBuffer(name);
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if(!buf){
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infostream<<"OpenALSoundManager: \""<<name<<"\" not found."
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<<std::endl;
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return -1;
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}
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return playSoundRawAt(buf, loop, volume, pos);
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}
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void stopSound(int sound)
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{
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maintain();
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deleteSound(sound);
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}
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};
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ISoundManager *createSoundManager()
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ISoundManager *createOpenALSoundManager(OnDemandSoundFetcher *fetcher)
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{
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return new OpenALSoundManager();
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return new OpenALSoundManager(fetcher);
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};
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