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Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them not being filled correctly on some systems and compilers

This commit is contained in:
Perttu Ahola 2011-12-01 01:58:31 +02:00
parent 74c6836f2f
commit 8b8ef8acc0
2 changed files with 3 additions and 3 deletions

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@ -30,9 +30,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
NodeMetadata
*/
core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;
core::map<std::string, NodeMetadata::Factory2> NodeMetadata::m_names;
NodeMetadata::NodeMetadata(IGameDef *gamedef):
m_gamedef(gamedef)
{