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Remove use of engine sent texture tiling flags - theyre no longer needed

This commit is contained in:
RealBadAngel 2015-08-18 23:59:44 +02:00 committed by est31
parent 5009d31a33
commit 8b8d17b22b
6 changed files with 13 additions and 84 deletions

View file

@ -94,7 +94,7 @@ void main(void)
// Don't generate heightmaps when too far from the eye
float dist = distance (vec3(0.0, 0.0 ,0.0), vPosition);
if (dist > 300.0) {
if (dist > 150.0) {
area_enable_parallax = 0.0;
}