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remove content_* things from map.cpp
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3 changed files with 6 additions and 16 deletions
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@ -65,6 +65,9 @@ public:
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// Used to make custom inventory menus.
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// See format in guiInventoryMenu.cpp.
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virtual std::string getInventoryDrawSpecString(){return "";}
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// primarily used for locking chests, but others can play too
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virtual std::string getOwner(){ return std::string(""); }
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virtual void setOwner(std::string t){ }
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protected:
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static void registerType(u16 id, Factory f);
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