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Reduce number of recursively included headers

This should improve compilation speed.

Things changed:
* Prefer forward-declarations in headers.
* Move header-includes out of headers if possible.
* Move some functions definitions out of headers.
* Put some member variables into unique_ptrs (see Client).
This commit is contained in:
Desour 2023-03-08 22:58:47 +01:00 committed by DS
parent e9e8eed360
commit 8b73743baa
35 changed files with 109 additions and 56 deletions

View file

@ -27,8 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content/mods.h"
#include "inventorymanager.h"
#include "content/subgames.h"
#include "tileanimation.h" // TileAnimationParams
#include "particles.h" // ParticleParams
#include "network/peerhandler.h"
#include "network/address.h"
#include "util/numeric.h"
@ -38,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverenvironment.h"
#include "clientiface.h"
#include "chatmessage.h"
#include "sound.h"
#include "translation.h"
#include <string>
#include <list>
@ -74,6 +73,8 @@ class ServerThread;
class ServerModManager;
class ServerInventoryManager;
struct PackedValue;
struct ParticleParameters;
struct ParticleSpawnerParameters;
enum ClientDeletionReason {
CDR_LEAVE,