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Reduce number of recursively included headers

This should improve compilation speed.

Things changed:
* Prefer forward-declarations in headers.
* Move header-includes out of headers if possible.
* Move some functions definitions out of headers.
* Put some member variables into unique_ptrs (see Client).
This commit is contained in:
Desour 2023-03-08 22:58:47 +01:00 committed by DS
parent e9e8eed360
commit 8b73743baa
35 changed files with 109 additions and 56 deletions

View file

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/base64.h"
#include "client/camera.h"
#include "client/mesh_generator_thread.h"
#include "chatmessage.h"
#include "client/clientmedia.h"
#include "log.h"
@ -30,12 +31,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "modchannels.h"
#include "nodedef.h"
#include "serialization.h"
#include "server.h"
#include "util/strfnd.h"
#include "client/clientevent.h"
#include "client/sound.h"
#include "network/clientopcodes.h"
#include "network/connection.h"
#include "network/networkpacket.h"
#include "script/scripting_client.h"
#include "util/serialize.h"
#include "util/srp.h"
@ -43,6 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "tileanimation.h"
#include "gettext.h"
#include "skyparams.h"
#include "particles.h"
#include <memory>
void Client::handleCommand_Deprecated(NetworkPacket* pkt)
@ -672,7 +674,7 @@ void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_manager.isRunning());
sanity_check(!m_mesh_update_manager->isRunning());
for (u16 i = 0; i < num_files; i++) {
std::string name, sha1_base64;
@ -732,7 +734,7 @@ void Client::handleCommand_Media(NetworkPacket* pkt)
if (init_phase) {
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_manager.isRunning());
sanity_check(!m_mesh_update_manager->isRunning());
}
for (u32 i = 0; i < num_files; i++) {
@ -769,7 +771,7 @@ void Client::handleCommand_NodeDef(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_manager.isRunning());
sanity_check(!m_mesh_update_manager->isRunning());
// Decompress node definitions
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
@ -788,7 +790,7 @@ void Client::handleCommand_ItemDef(NetworkPacket* pkt)
// Mesh update thread must be stopped while
// updating content definitions
sanity_check(!m_mesh_update_manager.isRunning());
sanity_check(!m_mesh_update_manager->isRunning());
// Decompress item definitions
std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);