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Reduce number of recursively included headers
This should improve compilation speed. Things changed: * Prefer forward-declarations in headers. * Move header-includes out of headers if possible. * Move some functions definitions out of headers. * Put some member variables into unique_ptrs (see Client).
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35 changed files with 109 additions and 56 deletions
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@ -19,10 +19,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "inventory.h"
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#include "irr_v3d.h"
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#include <iostream>
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#include <string>
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#include <vector>
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class ServerActiveObject;
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struct ItemStack;
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class Inventory;
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class IGameDef;
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struct InventoryLocation
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{
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