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Improve command-line parameters

This commit is contained in:
Perttu Ahola 2012-03-11 12:06:59 +02:00
parent d330430336
commit 8b6cce18cb
4 changed files with 141 additions and 108 deletions

View file

@ -741,6 +741,8 @@ void SpeedTests()
int main(int argc, char *argv[])
{
int retval = 0;
/*
Initialization
*/
@ -766,26 +768,34 @@ int main(int argc, char *argv[])
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
"Load configuration from specified file"));
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
"Set network port (UDP) to use"));
"Set network port (UDP)"));
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
"Disable unit tests"));
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
"Enable unit tests"));
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
"Map directory (where everything in the world is stored)"));
allowed_options.insert("info-on-stderr", ValueSpec(VALUETYPE_FLAG,
"Print more information to console (deprecated; use --verbose)"));
"Same as --world (deprecated)"));
allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
"Set world path"));
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
"Print more information to console"));
allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
"Set logfile path (debug.txt)"));
#ifndef SERVER
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
"Run speed tests"));
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
"Address to connect to"));
"Address to connect to. ('' = local game)"));
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
"Enable random user input, for testing"));
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
"Run server directly"));
"Run dedicated server"));
allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
"Set player name"));
allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
"Set password"));
allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
"Disable main menu"));
#endif
Settings cmd_args;
@ -818,10 +828,9 @@ int main(int argc, char *argv[])
/*
Low-level initialization
*/
if(cmd_args.getFlag("verbose") ||
cmd_args.getFlag("info-on-stderr") ||
cmd_args.getFlag("speedtests"))
// In certain cases, output info level on stderr
if(cmd_args.getFlag("verbose") || cmd_args.getFlag("speedtests"))
log_add_output(&main_stderr_log_out, LMT_INFO);
porting::signal_handler_init();
@ -836,17 +845,20 @@ int main(int argc, char *argv[])
// Initialize debug streams
#ifdef RUN_IN_PLACE
std::string debugfile = DEBUGFILE;
std::string logfile = DEBUGFILE;
#else
std::string debugfile = porting::path_user+DIR_DELIM+DEBUGFILE;
std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
#endif
if(cmd_args.exists("logfile"))
logfile = cmd_args.get("logfile");
bool disable_stderr = false;
debugstreams_init(disable_stderr, debugfile.c_str());
debugstreams_init(disable_stderr, logfile.c_str());
// Initialize debug stacks
debug_stacks_init();
DSTACK(__FUNCTION_NAME);
dstream<<"logfile = "<<logfile<<std::endl;
dstream<<"path_share = "<<porting::path_share<<std::endl;
dstream<<"path_user = "<<porting::path_user<<std::endl;
@ -994,19 +1006,15 @@ int main(int argc, char *argv[])
More parameters
*/
// Address to connect to
std::string address = "";
std::string address = g_settings->get("address");
if(cmd_args.exists("address"))
{
address = cmd_args.get("address");
}
else
{
address = g_settings->get("address");
}
std::string playername = g_settings->get("name");
if(cmd_args.exists("name"))
playername = cmd_args.get("name");
bool skip_main_menu = cmd_args.getFlag("go");
/*
Device initialization
@ -1193,98 +1201,84 @@ int main(int argc, char *argv[])
menudata.opaque_water = g_settings->getBool("opaque_water");
menudata.creative_mode = g_settings->getBool("creative_mode");
menudata.enable_damage = g_settings->getBool("enable_damage");
if(cmd_args.exists("password"))
menudata.password = narrow_to_wide(cmd_args.get("password"));
GUIMainMenu *menu =
new GUIMainMenu(guienv, guiroot, -1,
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
if(error_message != L"")
if(skip_main_menu == false)
{
errorstream<<"error_message = "
<<wide_to_narrow(error_message)<<std::endl;
GUIMainMenu *menu =
new GUIMainMenu(guienv, guiroot, -1,
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
GUIMessageMenu *menu2 =
new GUIMessageMenu(guienv, guiroot, -1,
&g_menumgr, error_message.c_str());
menu2->drop();
error_message = L"";
}
if(error_message != L"")
{
verbosestream<<"error_message = "
<<wide_to_narrow(error_message)<<std::endl;
video::IVideoDriver* driver = device->getVideoDriver();
infostream<<"Created main menu"<<std::endl;
GUIMessageMenu *menu2 =
new GUIMessageMenu(guienv, guiroot, -1,
&g_menumgr, error_message.c_str());
menu2->drop();
error_message = L"";
}
while(device->run() && kill == false)
{
if(menu->getStatus() == true)
video::IVideoDriver* driver = device->getVideoDriver();
infostream<<"Created main menu"<<std::endl;
while(device->run() && kill == false)
{
if(menu->getStatus() == true)
break;
//driver->beginScene(true, true, video::SColor(255,0,0,0));
driver->beginScene(true, true, video::SColor(255,128,128,128));
drawMenuBackground(driver);
guienv->drawAll();
driver->endScene();
// On some computers framerate doesn't seem to be
// automatically limited
sleep_ms(25);
}
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true)
break;
//driver->beginScene(true, true, video::SColor(255,0,0,0));
driver->beginScene(true, true, video::SColor(255,128,128,128));
drawMenuBackground(driver);
guienv->drawAll();
driver->endScene();
// On some computers framerate doesn't seem to be
// automatically limited
sleep_ms(25);
}
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true)
break;
infostream<<"Dropping main menu"<<std::endl;
infostream<<"Dropping main menu"<<std::endl;
menu->drop();
// Delete map if requested
if(menudata.delete_map)
{
bool r = fs::RecursiveDeleteContent(map_dir);
if(r == false)
error_message = L"Delete failed";
continue;
menu->drop();
// Delete map if requested
if(menudata.delete_map)
{
bool r = fs::RecursiveDeleteContent(map_dir);
if(r == false)
error_message = L"Delete failed";
continue;
}
}
playername = wide_to_narrow(menudata.name);
password = translatePassword(playername, menudata.password);
//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
address = wide_to_narrow(menudata.address);
int newport = stoi(wide_to_narrow(menudata.port));
if(newport != 0)
port = newport;
// Save settings
g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d));
g_settings->set("opaque_water", itos(menudata.opaque_water));
g_settings->set("creative_mode", itos(menudata.creative_mode));
g_settings->set("enable_damage", itos(menudata.enable_damage));
// NOTE: These are now checked server side; no need to do it
// here, so let's not do it here.
/*// Check for valid parameters, restart menu if invalid.
if(playername == "")
{
error_message = L"Name required.";
continue;
}
// Check that name has only valid chars
if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
{
error_message = L"Characters allowed: "
+narrow_to_wide(PLAYERNAME_ALLOWED_CHARS);
continue;
}*/
// Save settings
g_settings->set("name", playername);
g_settings->set("address", address);
g_settings->set("port", itos(port));
@ -1346,6 +1340,16 @@ int main(int argc, char *argv[])
}
#endif
// If no main menu, show error and exit
if(skip_main_menu)
{
if(error_message != L""){
verbosestream<<"error_message = "
<<wide_to_narrow(error_message)<<std::endl;
retval = 1;
}
break;
}
} // Menu-game loop
delete input;
@ -1365,7 +1369,7 @@ int main(int argc, char *argv[])
debugstreams_deinit();
return 0;
return retval;
}
//END