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Remove unnecessary bool return types

This commit is contained in:
Jude Melton-Houghton 2022-11-23 17:46:20 -05:00
parent 7c21347a40
commit 8b26bab37d
9 changed files with 20 additions and 34 deletions

View file

@ -37,8 +37,8 @@ public:
bool removePlayer(const std::string &name);
void listPlayers(std::vector<std::string> &res);
bool getModEntries(const std::string &modname, StringMap *storage);
bool getModKeys(const std::string &modname, std::vector<std::string> *storage);
void getModEntries(const std::string &modname, StringMap *storage);
void getModKeys(const std::string &modname, std::vector<std::string> *storage);
bool getModEntry(const std::string &modname,
const std::string &key, std::string *value);
bool hasModEntry(const std::string &modname, const std::string &key);