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Mapgen: Make 3D noise tunnels' width settable
Correct parameter names mg_valleys to mgvalleys Remove biome NoiseParams from MapgenValleysParams Improve format of parameter code
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12 changed files with 244 additions and 205 deletions
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@ -886,6 +886,9 @@ mg_biome_np_humidity_blend (Mapgen biome humidity blend noise parameters) noise_
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[***Mapgen v5]
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgv5_cave_width (Mapgen v5 cave width) float 0.125
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mgv5_np_filler_depth (Mapgen v5 filler depth noise parameters) noise_params 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
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mgv5_np_factor (Mapgen v5 factor noise parameters) noise_params 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
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mgv5_np_height (Mapgen v5 height noise parameters) noise_params 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
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@ -940,6 +943,9 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
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# Flags starting with 'no' are used to explicitly disable them.
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mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgv7_cave_width (Mapgen v7 cave width) float 0.3
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mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
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mgv7_np_terrain_alt (Mapgen v7 terrain altitude noise parameters) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
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mgv7_np_terrain_persist (Mapgen v7 terrain persistation noise parameters) noise_params 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
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@ -968,6 +974,9 @@ mgflat_ground_level (Mapgen flat ground level) int 8
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# Y of upper limit of large pseudorandom caves.
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mgflat_large_cave_depth (Mapgen flat large cave depth) int -33
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgflat_cave_width (Mapgen flat cave width) float 0.3
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# Terrain noise threshold for lakes.
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# Controls proportion of world area covered by lakes.
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# Adjust towards 0.0 for a larger proportion.
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@ -995,6 +1004,9 @@ mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (128, 1
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[***Mapgen fractal]
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgfractal_cave_width (Mapgen fractal cave width) float 0.3
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# Choice of 18 fractals from 9 formulas.
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# 1 = 4D "Roundy" mandelbrot set.
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# 2 = 4D "Roundy" julia set.
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@ -1074,60 +1086,63 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (
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mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
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# The altitude at which temperature drops by 20C
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mg_valleys_altitude_chill (Altitude Chill) int 90
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mgvalleys_altitude_chill (Altitude Chill) int 90
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# Depth below which you'll find large caves.
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mg_valleys_large_cave_depth (Large cave depth) int -33
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mgvalleys_large_cave_depth (Large cave depth) int -33
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# Creates unpredictable lava features in caves.
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# These can make mining difficult. Zero disables them. (0-10)
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mg_valleys_lava_features (Lava Features) int 0
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mgvalleys_lava_features (Lava Features) int 0
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# Depth below which you'll find massive caves.
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mg_valleys_massive_cave_depth (Massive cave depth) int -256
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mgvalleys_massive_cave_depth (Massive cave depth) int -256
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# How deep to make rivers
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mg_valleys_river_depth (River Depth) int 4
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mgvalleys_river_depth (River Depth) int 4
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# How wide to make rivers
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mg_valleys_river_size (River Size) int 5
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mgvalleys_river_size (River Size) int 5
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# Creates unpredictable water features in caves.
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# These can make mining difficult. Zero disables them. (0-10)
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mg_valleys_water_features (Water Features) int 0
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mgvalleys_water_features (Water Features) int 0
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgvalleys_cave_width (Cave width) float 0.3
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# Noise parameters
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[****Noises]
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# Caves and tunnels form at the intersection of the two noises
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mg_valleys_np_cave1 (Cave noise #1) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
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mgvalleys_np_cave1 (Cave noise #1) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
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# Caves and tunnels form at the intersection of the two noises
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mg_valleys_np_cave2 (Cave noise #2) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
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mgvalleys_np_cave2 (Cave noise #2) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
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# The depth of dirt or other filler
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mg_valleys_np_filler_depth (Filler Depth) noise_params 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
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mgvalleys_np_filler_depth (Filler Depth) noise_params 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
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# Massive caves form here.
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mg_valleys_np_massive_caves (Massive cave noise) noise_params 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
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mgvalleys_np_massive_caves (Massive cave noise) noise_params 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
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# River noise -- rivers occur close to zero
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mg_valleys_np_rivers (River Noise) noise_params 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
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mgvalleys_np_rivers (River Noise) noise_params 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
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# Base terrain height
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mg_valleys_np_terrain_height (Terrain Height) noise_params -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
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mgvalleys_np_terrain_height (Terrain Height) noise_params -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
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# Raises terrain to make valleys around the rivers
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mg_valleys_np_valley_depth (Valley Depth) noise_params 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
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mgvalleys_np_valley_depth (Valley Depth) noise_params 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
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# Slope and fill work together to modify the heights
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mg_valleys_np_inter_valley_fill (Valley Fill) noise_params 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
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mgvalleys_np_inter_valley_fill (Valley Fill) noise_params 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
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# Amplifies the valleys
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mg_valleys_np_valley_profile (Valley Profile) noise_params 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
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mgvalleys_np_valley_profile (Valley Profile) noise_params 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
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# Slope and fill work together to modify the heights
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mg_valleys_np_inter_valley_slope (Valley Slope) noise_params 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
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mgvalleys_np_inter_valley_slope (Valley Slope) noise_params 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
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[*Security]
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