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Use integers instead of float values

This commit is contained in:
BlockMen 2014-04-12 13:50:22 +02:00
parent c0ab09af74
commit 8b02a015eb
9 changed files with 71 additions and 42 deletions

View file

@ -322,7 +322,7 @@ public:
inline Address getPeerAddress(u16 peer_id)
{ return m_con.GetPeerAddress(peer_id); }
bool setLocalPlayerAnimations(Player *player, v2f animation_frames[4], f32 frame_speed);
bool setLocalPlayerAnimations(Player *player, v2s32 animation_frames[4], f32 frame_speed);
bool setPlayerEyeOffset(Player *player, v3f first, v3f third);
bool setSky(Player *player, const video::SColor &bgcolor,
@ -364,7 +364,7 @@ private:
void SendPlayerHP(u16 peer_id);
void SendPlayerBreath(u16 peer_id);
void SendMovePlayer(u16 peer_id);
void SendLocalPlayerAnimations(u16 peer_id, v2f animation_frames[4], f32 animation_speed);
void SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed);
void SendEyeOffset(u16 peer_id, v3f first, v3f third);
void SendPlayerPrivileges(u16 peer_id);
void SendPlayerInventoryFormspec(u16 peer_id);