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Remove emerge and speedup addArea by using memcopy instead of one by one assignment

This commit is contained in:
sapier 2014-06-09 13:29:22 +02:00
parent d5de0cbf71
commit 8ad83767cf
4 changed files with 83 additions and 112 deletions

View file

@ -320,10 +320,10 @@ public:
v3s16 MaxEdge;
};
// Hasn't been copied from source (emerged)
#define VOXELFLAG_NOT_LOADED (1<<0)
// Checked as being inexistent in source
#define VOXELFLAG_INEXISTENT (1<<1)
// unused
#define VOXELFLAG_UNUSED (1<<0)
// no data about that node
#define VOXELFLAG_NO_DATA (1<<1)
// Algorithm-dependent
#define VOXELFLAG_CHECKED1 (1<<2)
// Algorithm-dependent
@ -356,8 +356,8 @@ public:
}
bool isValidPosition(v3s16 p)
{
emerge(p);
return !(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT);
addArea(p);
return !(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA);
}*/
/*
@ -366,9 +366,9 @@ public:
*/
MapNode getNode(v3s16 p)
{
emerge(p);
addArea(p);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -383,9 +383,9 @@ public:
}
MapNode getNodeNoEx(v3s16 p)
{
emerge(p);
addArea(p);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
{
return MapNode(CONTENT_IGNORE);
}
@ -396,12 +396,12 @@ public:
{
if(m_area.contains(p) == false)
return MapNode(CONTENT_IGNORE);
if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
return MapNode(CONTENT_IGNORE);
return m_data[m_area.index(p)];
}
// Stuff explodes if non-emerged area is touched with this.
// Emerge first, and check VOXELFLAG_INEXISTENT if appropriate.
// Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
MapNode & getNodeRefUnsafe(v3s16 p)
{
return m_data[m_area.index(p)];
@ -413,12 +413,12 @@ public:
bool exists(v3s16 p)
{
return m_area.contains(p) &&
!(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT);
!(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
}
MapNode & getNodeRef(v3s16 p)
{
emerge(p);
if(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT)
addArea(p);
if(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA)
{
/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -432,11 +432,10 @@ public:
}
void setNode(v3s16 p, const MapNode &n)
{
emerge(p);
addArea(p);
m_data[m_area.index(p)] = n;
m_flags[m_area.index(p)] &= ~VOXELFLAG_INEXISTENT;
m_flags[m_area.index(p)] &= ~VOXELFLAG_NOT_LOADED;
m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
}
// TODO: Should be removed and replaced with setNode
void setNodeNoRef(v3s16 p, const MapNode &n)
@ -446,12 +445,12 @@ public:
/*void setExists(VoxelArea a)
{
emerge(a);
addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{
m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_INEXISTENT;
m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_NO_DATA;
}
}*/
@ -459,7 +458,7 @@ public:
{
//dstream<<"operator[] p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
if(isValidPosition(p) == false)
emerge(VoxelArea(p));
addArea(VoxelArea(p));
return m_data[m_area.index(p)];
}*/
@ -506,11 +505,11 @@ public:
Copy data and set flags to 0
dst_area.getExtent() <= src_area.getExtent()
*/
void copyFrom(MapNode *src, VoxelArea src_area,
void copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size);
// Copy data
void copyTo(MapNode *dst, VoxelArea dst_area,
void copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size);
/*
@ -535,29 +534,6 @@ public:
Virtual functions
*/
/*
Get the contents of the requested area from somewhere.
Shall touch only nodes that have VOXELFLAG_NOT_LOADED
Shall reset VOXELFLAG_NOT_LOADED
If not found from source, add with VOXELFLAG_INEXISTENT
*/
virtual void emerge(VoxelArea a, s32 caller_id=-1)
{
//dstream<<"emerge p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
addArea(a);
for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
{
s32 i = m_area.index(x,y,z);
// Don't touch nodes that have already been loaded
if(!(m_flags[i] & VOXELFLAG_NOT_LOADED))
continue;
m_flags[i] = VOXELFLAG_INEXISTENT;
}
}
/*
Member variables
*/