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Optimize block sent: Fix rendering issue
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3 changed files with 4 additions and 4 deletions
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@ -794,7 +794,7 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
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u32 keyPressed = 0;
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// default behavior (in case an old client doesn't send these)
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f32 fov = (72.0*M_PI/180) * 4./3.;
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f32 fov = 0;
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u8 wanted_range = 0;
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if (pkt->getRemainingBytes() >= 4)
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