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Fix jittering sounds on entities (fixes #2974)

This commit is contained in:
BlockMen 2015-08-12 17:13:19 +02:00
parent 2c25107c31
commit 8a6e921cb8
3 changed files with 40 additions and 59 deletions

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@ -57,13 +57,15 @@ struct collisionMoveResult
bool collides;
bool collides_xz;
bool standing_on_unloaded;
bool standing_on_object;
std::vector<CollisionInfo> collisions;
collisionMoveResult():
touching_ground(false),
collides(false),
collides_xz(false),
standing_on_unloaded(false)
standing_on_unloaded(false),
standing_on_object(false)
{}
};