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Use appropriate sized type for VoxelArea extent

This commit is contained in:
sfan5 2024-12-06 21:00:47 +01:00
parent 3c5e0d10fc
commit 8957739cdf
16 changed files with 62 additions and 47 deletions

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@ -346,7 +346,7 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p, bool ceiling)
pr->range(deco_param2, deco_param2_max) : deco_param2;
bool force_placement = (flags & DECO_FORCE_PLACEMENT);
const v3s16 &em = vm->m_area.getExtent();
const v3s32 &em = vm->m_area.getExtent();
u32 vi = vm->m_area.index(p);
if (ceiling) {