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Use appropriate sized type for VoxelArea extent

This commit is contained in:
sfan5 2024-12-06 21:00:47 +01:00
parent 3c5e0d10fc
commit 8957739cdf
16 changed files with 62 additions and 47 deletions

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@ -344,7 +344,7 @@ int MapgenValleys::generateTerrain()
noise_inter_valley_fill->perlinMap3D(node_min.X, node_min.Y - 1, node_min.Z);
const v3s16 &em = vm->m_area.getExtent();
const v3s32 &em = vm->m_area.getExtent();
s16 surface_max_y = -MAX_MAP_GENERATION_LIMIT;
u32 index_2d = 0;