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Move PlayerSAO to dedicated files

This commit is contained in:
Loic Blot 2020-04-11 09:59:09 +02:00 committed by Loïc Blot
parent c99e8df07f
commit 894a34aef4
19 changed files with 1038 additions and 992 deletions

View file

@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_security.h"
#include "lua_api/l_object.h"
#include "common/c_converter.h"
#include "server/serveractiveobject.h"
#include "server/player_sao.h"
#include "filesys.h"
#include "content/mods.h"
#include "porting.h"

View file

@ -28,6 +28,7 @@ struct InventoryLocation;
struct ItemStack;
struct ToolCapabilities;
struct PlayerHPChangeReason;
class ServerActiveObject;
class ScriptApiPlayer : virtual public ScriptApiBase
{