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Move PlayerSAO to dedicated files

This commit is contained in:
Loic Blot 2020-04-11 09:59:09 +02:00 committed by Loïc Blot
parent c99e8df07f
commit 894a34aef4
19 changed files with 1038 additions and 992 deletions

View file

@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "nodedef.h"
#include "object_properties.h"
#include "content_sao.h"
#include "cpp_api/s_node.h"
#include "lua_api/l_object.h"
#include "lua_api/l_item.h"
@ -29,10 +28,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "server.h"
#include "log.h"
#include "tool.h"
#include "server/serveractiveobject.h"
#include "porting.h"
#include "mapgen/mg_schematic.h"
#include "noise.h"
#include "server/player_sao.h"
#include "util/pointedthing.h"
#include "debug.h" // For FATAL_ERROR
#include <json/json.h>