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Add get_wielded_item
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15 changed files with 92 additions and 33 deletions
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@ -53,7 +53,8 @@ private:
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// get_node_or_nil(pos)
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static int l_get_node_or_nil(lua_State *L);
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// get_wielded_item()
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static int l_get_wielded_item(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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