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Add get_wielded_item

This commit is contained in:
red-001 2017-01-31 13:18:52 +00:00 committed by Loïc Blot
parent 44ca9c9cb2
commit 88df9fb5b6
15 changed files with 92 additions and 33 deletions

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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "common/c_internal.h"
#include "gamedef.h"
extern "C" {
#include <lua.h>
@ -46,6 +47,8 @@ public:
static Client* getClient(lua_State *L);
#endif // !SERVER
static IGameDef* getGameDef(lua_State *L);
static Environment* getEnv(lua_State *L);
static GUIEngine* getGuiEngine(lua_State *L);
// When we are not loading the mod, this function returns "."