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Settings: Sanitize setting name everywhere, not just LuaSettings
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4 changed files with 12 additions and 14 deletions
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@ -531,7 +531,9 @@ struct TestSettings: public TestBase
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group2->setS16("num_oranges", 53);
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group2->setGroup("animals", group3);
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group2->set("animals", "cute"); //destroys group 3
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s.setGroup("groupy_thing", group2);
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// the bad chars in here should be stripped
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s.setGroup("groupy \"_\" thing", group2);
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// Test multiline settings
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UASSERT(group->get("ccc") == "testy\n testa ");
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