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Code modernization: subfolders (#6283)
* Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo
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7528986e44
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49 changed files with 398 additions and 518 deletions
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@ -67,7 +67,7 @@ int LuaItemStack::l_set_name(lua_State *L)
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bool status = true;
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item.name = luaL_checkstring(L, 2);
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if (item.name == "" || item.empty()) {
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if (item.name.empty() || item.empty()) {
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item.clear();
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status = false;
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}
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@ -231,12 +231,11 @@ int LuaItemStack::l_to_table(lua_State *L)
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lua_newtable(L);
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const StringMap &fields = item.metadata.getStrings();
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for (StringMap::const_iterator it = fields.begin();
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it != fields.end(); ++it) {
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const std::string &name = it->first;
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for (const auto &field : fields) {
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const std::string &name = field.first;
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if (name.empty())
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continue;
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const std::string &value = it->second;
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const std::string &value = field.second;
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lua_pushlstring(L, name.c_str(), name.size());
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lua_pushlstring(L, value.c_str(), value.size());
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lua_settable(L, -3);
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@ -391,10 +390,6 @@ LuaItemStack::LuaItemStack(const ItemStack &item):
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{
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}
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LuaItemStack::~LuaItemStack()
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{
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}
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const ItemStack& LuaItemStack::getItem() const
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{
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return m_stack;
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