mirror of
https://github.com/luanti-org/luanti.git
synced 2025-09-15 18:57:08 +00:00
Code modernization: subfolders (#6283)
* Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo
This commit is contained in:
parent
7528986e44
commit
88b436e6a9
49 changed files with 398 additions and 518 deletions
|
@ -237,6 +237,8 @@ struct TileLayer
|
|||
case TILE_MATERIAL_LIQUID_TRANSPARENT:
|
||||
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0;
|
||||
if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) {
|
||||
|
@ -304,8 +306,8 @@ struct TileLayer
|
|||
struct TileSpec
|
||||
{
|
||||
TileSpec() {
|
||||
for (int layer = 0; layer < MAX_TILE_LAYERS; layer++)
|
||||
layers[layer] = TileLayer();
|
||||
for (auto &layer : layers)
|
||||
layer = TileLayer();
|
||||
}
|
||||
|
||||
/*!
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue