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Closed add object <-> object collision handling

This commit is contained in:
sapier 2013-01-12 17:59:19 +00:00 committed by PilzAdam
parent 880d9e53c3
commit 8800896824
10 changed files with 157 additions and 33 deletions

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@ -138,7 +138,7 @@ void Particle::step(float dtime, ClientEnvironment &env)
v3f p_pos = m_pos*BS;
v3f p_velocity = m_velocity*BS;
v3f p_acceleration = m_acceleration*BS;
collisionMoveSimple(&env.getClientMap(), m_gamedef,
collisionMoveSimple(&env, m_gamedef,
BS*0.5, box,
0, dtime,
p_pos, p_velocity, p_acceleration);