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Closed add object <-> object collision handling

This commit is contained in:
sapier 2013-01-12 17:59:19 +00:00 committed by PilzAdam
parent 880d9e53c3
commit 8800896824
10 changed files with 157 additions and 33 deletions

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@ -2096,7 +2096,7 @@ void ClientEnvironment::step(float dtime)
Move the lplayer.
This also does collision detection.
*/
lplayer->move(dtime_part, *m_map, position_max_increment,
lplayer->move(dtime_part, this, position_max_increment,
&player_collisions);
}
}