mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-27 17:28:41 +00:00
Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves
This commit condenses the above methods into a single implementation used by V7, V5, Flat, Fractal, and Valleys mapgens and introduces MapgenBasic.
This commit is contained in:
parent
76f4856479
commit
87bc39dca7
12 changed files with 316 additions and 1161 deletions
|
@ -57,23 +57,12 @@ struct MapgenFractalParams : public MapgenSpecificParams {
|
|||
void writeParams(Settings *settings) const;
|
||||
};
|
||||
|
||||
class MapgenFractal : public Mapgen {
|
||||
class MapgenFractal : public MapgenBasic {
|
||||
public:
|
||||
EmergeManager *m_emerge;
|
||||
BiomeManager *bmgr;
|
||||
|
||||
int ystride;
|
||||
int zstride_1d;
|
||||
u16 formula;
|
||||
bool julia;
|
||||
|
||||
v3s16 node_min;
|
||||
v3s16 node_max;
|
||||
v3s16 full_node_min;
|
||||
v3s16 full_node_max;
|
||||
|
||||
u32 spflags;
|
||||
float cave_width;
|
||||
u16 fractal;
|
||||
u16 iterations;
|
||||
v3f scale;
|
||||
|
@ -84,16 +73,9 @@ public:
|
|||
float julia_z;
|
||||
float julia_w;
|
||||
Noise *noise_seabed;
|
||||
Noise *noise_filler_depth;
|
||||
Noise *noise_cave1;
|
||||
Noise *noise_cave2;
|
||||
|
||||
content_t c_stone;
|
||||
content_t c_water_source;
|
||||
content_t c_lava_source;
|
||||
content_t c_desert_stone;
|
||||
content_t c_ice;
|
||||
content_t c_sandstone;
|
||||
|
||||
content_t c_cobble;
|
||||
content_t c_stair_cobble;
|
||||
|
@ -109,9 +91,6 @@ public:
|
|||
void calculateNoise();
|
||||
bool getFractalAtPoint(s16 x, s16 y, s16 z);
|
||||
s16 generateTerrain();
|
||||
MgStoneType generateBiomes();
|
||||
void dustTopNodes();
|
||||
void generateCaves(s16 max_stone_y);
|
||||
};
|
||||
|
||||
struct MapgenFactoryFractal : public MapgenFactory {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue