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Add online content repository

Replaces mods and texture pack tabs with a single content tab
This commit is contained in:
rubenwardy 2018-04-17 14:54:50 +01:00
parent 36eb823b1c
commit 87ad4d8e7f
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GPG key ID: A1E29D52FF81513C
46 changed files with 1696 additions and 860 deletions

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@ -33,14 +33,6 @@ core.close()
Filesystem:
core.get_builtin_path()
^ returns path to builtin root
core.get_modpath() (possible in async calls)
^ returns path to global modpath
core.get_clientmodpath() (possible in async calls)
^ returns path to global client-side modpath
core.get_gamepath() (possible in async calls)
^ returns path to global gamepath
core.get_texturepath() (possible in async calls)
^ returns path to default textures
core.create_dir(absolute_path) (possible in async calls)
^ absolute_path to directory to create (needs to be absolute)
^ returns true/false
@ -71,6 +63,8 @@ core.get_video_drivers()
^ returns list of available video drivers' settings name and 'friendly' display name
^ e.g. { {name="opengl", friendly_name="OpenGL"}, {name="software", friendly_name="Software Renderer"} }
^ first element of returned list is guaranteed to be the NULL driver
core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms
registered in the core (possible in async calls)
Formspec:
core.update_formspec(formspec)
@ -111,29 +105,58 @@ core.get_screen_info()
window_height = <current window height>
}
Packages:
core.get_game(index)
^ returns {
id = <id>,
path = <full path to game>,
gamemods_path = <path>,
name = <name of game>,
menuicon_path = <full path to menuicon>,
DEPRECATED:
addon_mods_paths = {[1] = <path>,},
}
core.get_games() -> table of all games in upper format (possible in async calls)
core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms
registered in the core (possible in async calls)
core.get_mod_info(path)
^ returns {
name = "name of mod",
type = "mod" or "modpack",
description = "description",
path = "path/to/mod",
depends = {"mod", "names"},
optional_depends = {"mod", "names"},
}
### Content and Packages
Content - an installed mod, modpack, game, or texture pack (txt)
Package - content which is downloadable from the content db, may or may not be installed.
* core.get_modpath() (possible in async calls)
* returns path to global modpath
* core.get_clientmodpath() (possible in async calls)
* returns path to global client-side modpath
* core.get_gamepath() (possible in async calls)
* returns path to global gamepath
* core.get_texturepath() (possible in async calls)
* returns path to default textures
* core.get_game(index)
* returns:
{
id = <id>,
path = <full path to game>,
gamemods_path = <path>,
name = <name of game>,
menuicon_path = <full path to menuicon>,
author = "author",
DEPRECATED:
addon_mods_paths = {[1] = <path>,},
}
* core.get_games() -> table of all games in upper format (possible in async calls)
* core.get_content_info(path)
* returns
{
name = "name of content",
type = "mod" or "modpack" or "game" or "txp",
description = "description",
author = "author",
path = "path/to/content",
depends = {"mod", "names"}, -- mods only
optional_depends = {"mod", "names"}, -- mods only
}
* core.get_package_list() -> downloads package list from content db
* returns a list of:
{
name = "basename",
title = "human readable title",
author = "username",
type = "", -- mod, game, txp
short_description = "description",
url = "",
}
Favorites:
core.get_favorites(location) -> list of favorites (possible in async calls)