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Refactor tile.cpp/h parts except texturesource.cpp
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aaf77025b6
commit
879f7e9f03
5 changed files with 112 additions and 130 deletions
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@ -23,77 +23,51 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "filesys.h"
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#include "porting.h"
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#include <vector>
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/*
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A cache from texture name to texture path
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*/
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// A cache from texture name to texture path
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static MutexedMap<std::string, std::string> g_texturename_to_path_cache;
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/*
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Replaces the filename extension.
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eg:
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std::string image = "a/image.png"
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replace_ext(image, "jpg")
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-> image = "a/image.jpg"
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Returns true on success.
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*/
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static bool replace_ext(std::string &path, const char *ext)
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void clearTextureNameCache()
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{
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if (ext == NULL)
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return false;
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// Find place of last dot, fail if \ or / found.
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s32 last_dot_i = -1;
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for (s32 i=path.size()-1; i>=0; i--)
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{
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if (path[i] == '.')
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{
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last_dot_i = i;
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break;
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}
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if (path[i] == '\\' || path[i] == '/')
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break;
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}
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// If not found, return an empty string
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if (last_dot_i == -1)
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return false;
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// Else make the new path
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path = path.substr(0, last_dot_i+1) + ext;
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return true;
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g_texturename_to_path_cache.clear();
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}
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/*
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Find out the full path of an image by trying different filename
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extensions.
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If failed, return "".
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*/
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std::string getImagePath(std::string path)
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// Find out the full path of an image by trying different filename extensions.
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// If failed, return "".
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std::string getImagePath(std::string_view path)
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{
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// A NULL-ended list of possible image extensions
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const char *extensions[] = { "png", "jpg", "bmp", "tga", NULL };
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// If there is no extension, assume PNG
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if (removeStringEnd(path, extensions).empty())
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path = path + ".png";
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// Check paths until something is found to exist
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const char **ext = extensions;
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do{
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bool r = replace_ext(path, *ext);
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if (!r)
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return "";
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if (fs::PathExists(path))
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return path;
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// (In newer C++ versions a fixed size array and ranges::subrange could be used
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// or just modernise removeStringEnd.)
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static const char *extensions[] = {".png", ".jpg", ".bmp", ".tga", nullptr};
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// Remove present extension
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std::string_view stripped_path = removeStringEnd(path, extensions);
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// If there is no known extension, assume it has been omitted.
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if (stripped_path.empty())
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stripped_path = path;
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for (const char *ext : extensions) {
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if (!ext)
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break;
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std::string extended_path(stripped_path);
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extended_path.append(ext);
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if (fs::PathExists(extended_path))
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return extended_path;
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}
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while((++ext) != NULL);
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return "";
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}
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/*
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Gets the path to a texture by first checking if the texture exists
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in texture_path and if not, using the data path.
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Checks all supported extensions by replacing the original extension.
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If not found, returns "".
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Utilizes a thread-safe cache.
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/* Gets the path to a texture by first checking if the texture exists
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* in texture_path and if not, using the data path.
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*
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* Checks all supported extensions by replacing the original extension.
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*
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* If not found, returns "".
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*
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* Utilizes a thread-safe cache.
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*/
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std::string getTexturePath(const std::string &filename, bool *is_base_pack)
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{
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@ -103,35 +77,26 @@ std::string getTexturePath(const std::string &filename, bool *is_base_pack)
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// is_base_pack is only passed when initializing the textures the first time
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if (is_base_pack)
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*is_base_pack = false;
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/*
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Check from cache
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*/
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// Check from cache
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bool incache = g_texturename_to_path_cache.get(filename, &fullpath);
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if (incache)
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return fullpath;
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/*
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Check from texture_path
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*/
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// Check from texture_path setting
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for (const auto &path : getTextureDirs()) {
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std::string testpath = path + DIR_DELIM;
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testpath.append(filename);
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// Check all filename extensions. Returns "" if not found.
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fullpath = getImagePath(testpath);
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fullpath = getImagePath(path + DIR_DELIM + filename);
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if (!fullpath.empty())
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break;
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}
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/*
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Check from default data directory
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*/
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if (fullpath.empty())
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{
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// Check from default data directory i.e. .../minetest/textures/base/pack
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if (fullpath.empty()) {
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std::string base_path = porting::path_share + DIR_DELIM + "textures"
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+ DIR_DELIM + "base" + DIR_DELIM + "pack";
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std::string testpath = base_path + DIR_DELIM + filename;
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// Check all filename extensions. Returns "" if not found.
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fullpath = getImagePath(testpath);
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fullpath = getImagePath(base_path + DIR_DELIM + filename);
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if (is_base_pack && !fullpath.empty())
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*is_base_pack = true;
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}
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@ -143,11 +108,6 @@ std::string getTexturePath(const std::string &filename, bool *is_base_pack)
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return fullpath;
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}
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void clearTextureNameCache()
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{
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g_texturename_to_path_cache.clear();
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}
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std::vector<std::string> getTextureDirs()
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{
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return fs::GetRecursiveDirs(g_settings->get("texture_path"));
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