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Add option 'eased' to NoiseParams
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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commit
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4 changed files with 19 additions and 3 deletions
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@ -190,7 +190,7 @@ int LuaPerlinNoiseMap::l_get3dMap(lua_State *L)
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v3f p = read_v3f(L, 2);
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Noise *n = o->noise;
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n->perlinMap3D(p.X, p.Y, p.Z);
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n->perlinMap3D(p.X, p.Y, p.Z, n->np->eased);
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lua_newtable(L);
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for (int z = 0; z != n->sz; z++) {
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@ -216,7 +216,7 @@ int LuaPerlinNoiseMap::l_get3dMap_flat(lua_State *L)
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v3f p = read_v3f(L, 2);
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Noise *n = o->noise;
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n->perlinMap3D(p.X, p.Y, p.Z);
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n->perlinMap3D(p.X, p.Y, p.Z, n->np->eased);
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int maplen = n->sx * n->sy * n->sz;
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